RENEWAL / MONSTERS
Rigid Kaho
#20377FormlessMediumDark 2
Level173
HP1,178,774
SP1
Base EXP107,162
Job EXP75,012
Base ATK2,076
Base MATK1,718
DEF208
MDEF70
STR96
AGI130
VIT29
INT149
DEX112
LUK51
100% HIT503
95% FLEE430
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1700 ms
- Attack Motion
- 1000 ms
- Damage Motion
- 500 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 2 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison75%
Holy150%
Dark0%
Ghost80%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Burning HeartMiscellaneous · 7097 | 15% | 15% | |
CoalMiscellaneous · 1003 | 0.75% | 0.75% | |
Flame HeartMiscellaneous · 994 | 0.15% | 0.15% | |
Lava EssenceDelay Consume · 23815 | 0.05% | 0.05% | |
Lava Leather Hood [1]Armor · 20937 | 0.5% | 0.5% | Random options: MAGMA3 |
Level 3 Fire BoltDelay Consume · 690 | 0.5% | 0.5% | |
Rigid Kaho CardCard · 27347 | 0.01% | 0.01% | Cannot be stolen |
Shadowdecon OreMiscellaneous · 25728 | 0.8% | 0.8% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Rigid Kaho
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Nogg Road Dungeon F3Dungeon · mag_dun03 | 20 | No added delay | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Change LocationNone · 755 | 1 | 10% | 0.5 s3 min recast | chasetarget · cancelable: no | always0 |
| EmotionNone · 197 | 1 | 5% | No added delay30 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 80% | No added delay30 s recast | idleself · cancelable: yes | always0 · 44 |
| Fire Attribute AttackWeapon · 186 | 5 | 50% | No added delay15 s recast | attacktarget · cancelable: yes | always0 |
Fire BallMagic · 17 | 7 | 40% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| Piercing AttackWeapon · 158 | 7 | 30% | 0.5 s30 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.









