RENEWAL / MONSTERS
Immortal Cursed Knight
FormlessLargeDark 2
Elemental damage received Dark 2 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 150%
- DarkDar
- 0%
- GhostGho
- 80%
- UndeadUnd
- 0%
- Level
- 160
- HP
- 10,000,000
- Base EXP
- 47,986
- Job EXP
- 46,416
Combat
- ATK
- 4,085–5,952
- MATK
- 546–807
- DEF
- 178
- MDEF
- 48
- 100% HIT
- 463
- 95% FLEE
- 545
Attributes
- STR
- 193
- AGI
- 103
- VIT
- 102
- INT
- 83
- DEX
- 240
- LUK
- 65
Immortal Cursed Knight drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 250 ms
- Attack Delay
- 768 ms
- Attack Motion
- 528 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Immortal Cursed Knight skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Ignition BreakWeapon · 740 | 5 | 10% | 3 s5 s recast | attackself · cancelable: no | always |
| Phantom ThrustWeapon · 741 | 5 | 20% | 1 s5 s recast | attacktarget · cancelable: no | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.










