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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “DEF+15” in Renewal

Page 20 of 37
Imperial Sun Suit

Imperial Sun Suit [1]

#450080 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, ATK +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 ATK +2% Solar Explosion damage +10% SET BONUS Imperial Sun Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional ATK +3% Additional Solar Explosion damage +15%
Full item details & effects
Imperial Tiger Suit

Imperial Tiger Suit [1]

#450063 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Monk uniform with the Rune-Midgarts crest engraved on it. Max SP +7% If refined to 7 or higher, Max HP +4% If refined to 9 or higher, Max HP +4% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Max HP +5% ATK +2% Tiger Cannon damage +10% SET BONUS Imperial Tiger Cannon Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional Max HP +5% Additional ATK +3% Additional Tiger Cannon damage +15%
Full item details & effects
Imperial Tornado Armor

Imperial Tornado Armor [1]

#450064 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Physical damage +7% on enemies of all sizes SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 After cast delay -5% Axe Tornado damage +10% SET BONUS Imperial Tornado Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional after cast delay -10% Additional Axe Tornado damage +15%
Full item details & effects
Imperial Trip Suit

Imperial Trip Suit [1]

#450074 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Rebel suit with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, ATK +7% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Long-ranged Physical damage +5% ATK +2% Round Trip damage +10% SET BONUS Imperial Trip Suit Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional Long-ranged Physical damage +5% Additional ATK +3% Additional Round Trip damage +15%
Full item details & effects
Imperial Vulcan Armor

Imperial Vulcan Armor [1]

#450065 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 Long-ranged Physical damage +5% Vulcan Arm damage +10% SET BONUS Imperial Vulcan Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional Long-ranged Physical damage +5% Additional Vulcan Arm Damage +15%
Full item details & effects
Improved Mage Hat

Improved Mage Hat [1]

#18760 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Talented Wizard's magic hat. It looks weird, but works just fine. Remodeled for extra effect. Position: Upper Int + 2 SP + 150 For every upgrade level of the item, MATK + 1. Additional Int + 1 per upgrade level of the item past the upgrade level of +6.
Full item details & effects
Imuke Upper Shield

Imuke Upper Shield [1]

#28910 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A shield woven from magical thread that specializes in protecting the user from long ranged attacks. Reduces damage taken from long-ranged attacks by 5%. If upgrade level is +5 or higher, Reduces damage taken from long-ranged attacks by an additional 5%. If upgrade level is +7 or higher, Reduces damage taken from long-ranged attacks by an additional 10%. If upgrade level is +9 or higher, Reduces damage taken from long-ranged attacks by an additional 15%. Set Malus Enforcer Cape [1] Imuke Upper Shield [1] Disables the following effects of Imuke Upper Shield [1], Reduces damage taken from long-ranged attacks by 35%. Set Malus Horn Card Imuke Upper Shield [1] Disables the following effects of Horn Card, Reduces damage taken from long-ranged attacks by 35%.
Full item details & effects
Inconspicuous Hat

Inconspicuous Hat [1]

#5904 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A simple hat that would look inconspicuous in any crowd. It's very helpful to anyone who is trying to blend in. Position: Upper ATK + 10% MATK + 10% Increases long-ranged damage by 10%. Increases magical damage on Small, Medium and Large size targets by 10%. If upgrade level is +9 or higher, Reduces the cast delay of skills by 15%.
Full item details & effects
Infiltrator

Infiltrator

#1261 · Katar · Weapon (Two-Handed)
ATK
140
Weapon Lv.
4
Required Lv.
75
Slots
0
Weight
150
Buy value
57,000 z
Sell value
28,500 z
A lethal katar that has been perfectly designed to carry out quick assassinations. Property: Neutral Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 50%. Increases physical damage on Human Player race targets by 50%.
Full item details & effects
Injured Eyepatch

Injured Eyepatch [1]

#19446 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
30
Buy value
2,000,000 z
Sell value
1,000,000 z
An eye patch of great power from a nameless warrior. Increased attack speed by 15%. MaxHP +15%. ------------------------ Set Bonus: Injured Eyepatch Lord Knight Card Increased movement speed, When a Physical Attack hits, there is a high probability (20%) when in Berserk state that ATK + 1000 for 5 seconds. Def : 0 Location : Middle
Full item details & effects
INT Soutane

INT Soutane [1]

#15401 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's intelligence. It's imbued with a blessing that enhances the wearer's intelligence. ------------------------ MaxHP +5%, MaxSP +15% Reduces variable casting by 10% ------------------------ For every 2 refine levels, MATK +3%. For every 3 refine levels, INT +5. For every 4 refine levels, magical damage against angel and demon race monsters by 8% ------------------------ Set Bonus Soutane of Intelligence Clergy's Manteau Clergy's Boots INT +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Intelligence, Clergy's Manteau, and Clergy's Boots is 27 or higher. MATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Intermediate Rabbit Talisman

Intermediate Rabbit Talisman [1]

#28420 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
140
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cute, bunny-shaped charm. Account Bound Required Jobs: Doram DEX + 2 Set Bonus Luxurious Doram Suit Luxurious Doram Manteau Luxurious Doram Shoes Fresh Grass Necklace Fair Bunny Charm Max HP + 25% Max SP + 6% Increases the damage of Lunatic Carrot Battering by 150%.
Full item details & effects
Iron Nail

Iron Nail [1]

#1837 · Knuckle · Weapon
ATK
100
Weapon Lv.
3
Required Lv.
50
Slots
1
Weight
150
Buy value
10 z
Sell value
5 z
An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves. Property: Neutral Aspd - 5% Aspd + 1% per 2 upgrade levels of the item. Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack. ATK + 20, if Glacier Fist is at maximum level. ATK + 20, if Raging Thrust is at maximum level. ATK + 20, if Raging Quadruple Blow is at maximum level. ATK + 40, if Chain Crush Combo is at maximum level. This item is indestructible in battle.
Full item details & effects
Issgard Magician Crown

Issgard Magician Crown [1]

#400106 · Armor · Headgear (Top)
DEF
20
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown imbued with the special magic of Ysgard. It is said to be endowed with power specialized for magical combat. SPL +7, CON +7. Increases all property magic damage by 10%. ------------------------ For every 2 refines, MATK +3%. ------------------------ For every 3 refines, increases magical damage to all size enemies by 4%. ------------------------ When refined to +7, reduces Global Cooldown by 8%. ------------------------ When refined to +9, S.MATK +10, increases all property magic damage by 10%. ------------------------ Set Bonus: Issgard Magician Crown [1] Glacier Weapon Series MATK +5%, MATK +50, For every 3 refines of the weapon, increases ASPD +4% and increases all property magic damage by 5%. ------------------------ [Grade Bonus] [Grade D] S.MATK +5. [Grade C] DEF +150, MDEF +30. [Grade B] SPL +5, CON +5. [Grade A] RES +50, MRES +50. ------------------------ Location : Upper
Full item details & effects
Issgard Ranger Crown

Issgard Ranger Crown [1]

#400107 · Armor · Headgear (Top)
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A crown imbued with the special magic of Ysgard. It is said to be endowed with power specialized for ranged combat. POW +7, CON +7. Increases ranged physical damage by 10%. ------------------------ For every 2 refines, ATK +3%. ------------------------ For every 3 refines, increases physical damage to all size enemies by 4%. ------------------------ When refined to +7, reduces Global Cooldown by 8%. ------------------------ When refined to +9, P.ATK +10, increases ranged physical damage by 10%. ------------------------ Set Bonus: Issgard Ranger Crown [1] Glacier Weapon Series ATK +5%, ATK +50, For every 3 refines of the weapon, increases ASPD +4% and increases ranged physical damage by 5%. ------------------------ [Grade Bonus] [Grade D] P.ATK +5. [Grade C] DEF +150, MDEF +30. [Grade B] POW +5, CON +5. [Grade A] RES +50, MRES +50. ------------------------ Location : Upper
Full item details & effects
Issgard Warrior Crown

Issgard Warrior Crown [1]

#400105 · Armor · Headgear (Top)
DEF
80
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A crown imbued with the special magic of Ysgard. It is said to be endowed with power specialized for close combat. POW + 7, CON + 7. Increases melee physical damage by 10%. ------------------------ For every 2 refines, ATK + 3%. ------------------------ For every 3 refines, increases physical damage to all size enemies by 4%. ------------------------ When refined to +7, reduces Global Cooldown by 8%. ------------------------ When refined to +9, P.ATK + 10, increases melee physical damage by 10%. ------------------------ Set Bonus: Issgard Warrior Crown [1] Glacier Weapon Series ATK + 5%, ATK + 50, For every 3 refines of the weapon, increases ASPD + 4% and increases melee physical damage by 5%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5. [Grade C] DEF + 150, MDEF + 30. [Grade B] POW + 5, CON + 5. [Grade A] RES + 50, MRES + 50. ------------------------ Location : Upper
Full item details & effects
Janus Armor

Janus Armor [1]

#450390 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Janus, the god of duality and beginnings. It is said this armor witnessed the beginning and the end. ------------------------ ATK + 100, MATK + 100. ------------------------ For every 4 refine level, increase Storm Gust, Meteor Storm, Lord of Vermilion, Holy Cross, and Shield Boomerang damage by 30%. ------------------------ When refined to +12 or higher, reduce After Cast Delay by 15%. ------------------------ When equipped by Super Novice series, enable to use Lv.5 Soul Expansion and Lv.5 Wind Cutter. ------------------------ Set Bonus: Janus Armor [1] Mastering Card When equipped by Super Novice series, Increase physical and magic damage against all size enemies by 6%. For every 2 refine level, increase physical and magic damage against all size enemies by additional 3%. ------------------------ Set Bonus: Janus Armor [1] Big Eggring Card When equipped by Super Novice series, Increase physical and magic damage against all size enemies by 10%. For every 3 refine level, increase physical and magic damage against all size enemies by additional 5%. ------------------------ Def : 0
Full item details & effects
Janus Armor-LT

Janus Armor-LT [1]

#450391 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK & MATK +120. ------------------------ Every 2 refine level, ATK, MATK+10. Every 3 refine level, increases skill Storm Gust/Meteor Storm/Lord of Vermilion/Holy Cross/Shield Boomerang damage by 40%. ------------------------ When refined to +9 or higher, increases melee/ranged physical damage by 10%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown skill by 15%. ------------------------ When equipped by 'Super Novice', Enable to using Skills Soul Expansion Lv.5/Wind Cutter Lv.5/Cart Tornado Lv.10/Varetyr Spear Lv.10. Reduces cooldown skills Varetyr Spear and Cart Tornado by 1 second. ------------------------ When equipped by 'Super Novice', with a Mastering Card, increases physical/magic damage to enemies of all sizes by 10%, Every 2 refine level, increases physical/magic damage to enemies of all sizes by an additional 3%. ------------------------ When equipped by 'Super Novice', with a Big Eggring Card, increases physical/magic damage to enemies of all sizes by 15%, Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additional 6%. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK/MATK +5, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%. [Grade B] Every 2 refine level, P.ATK, S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additionaly 5%. [Grade A] Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Jasper Ring

Jasper Ring [1]

#490113 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A gold ring decorated with jasper in the center. It is said to have an effect of strengthening beliefs. STR + 7. Physical damage against all class enemies + 10%. Increases Ignition Break and Sonic Wave damage by 1% per 3 base levels. If Ignition Break is level 5, MaxHP + 15% If Wind Cutter is level 5, increases physical damage against boss monsters by 15% If Sonic Wave is level 10, attack speed + 10%, recovers 100 HP and 10 SP when killing monsters with physical damage. If Death Bound is level 10, Perfect Hit + 15.
Full item details & effects
Jeje Cap

Jeje Cap

#19453 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
MDEF + 15. The users casting cannot be interrupted outside of WoE. Reduces after cast delay by 15% Reduces Cast Time of Acid Bomb by 50% Reduces Cast Time of Crazy Vines by 50% Reduces Cast Time of Full Chemical Protection by 50% Increases damage of Acid Bomb by 10% Increases damage of Crazy Vines by 10% Reduces after cast delay by 6% per level of Crazy Vines Known If Jejecap Type J is refined to +9 or higher Increases damage of Acid Bomb by an additional 15% Increases damage of Crazy Vines by an additional 15% If Jejecap Type J is refined to +11 or higher Increases damage of Acid Bomb by an additional 25% Increases damage of Crazy Vines by an additional 25% If Jejecap Type J is refined to +13 or higher Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If Fire Expansion Lv 5 is learned Increases damage to boss type monsters by 50% If Mandragora Lv 5 is learned Reduces after cast delay by 25% Reduces cast delay of Crazy Vines by .45 seconds Location: Upper Weight: 100
Full item details & effects
Jormungandr Sanctuary Guardian Card

Jormungandr Sanctuary Guardian Card

#300465 · Card · Shield
Weight
1
Buy value
0 z
Sell value
0 z
STR + 10, VIT + 15, LUK - 25. ------------------------ Reduces physical and magical damage taken from all size enemies by 20%. ------------------------ Reduces magical damage against Holy, Shadow, Ghost and Poison property enemies by 25%. ------------------------ For every refine level, DEF + 20, RES + 5. ------------------------ When refine level is +7 or higher, increases physical damage against Water, Wind, Earth and Fire property enemies by 25%. ------------------------ When refine level is +10 or higher, increases Melee and long-ranged physical damage by 10%. ------------------------
Full item details & effects
Jupiter Light Armor-LT

Jupiter Light Armor-LT [1]

#450294 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%. ------------------------ When refined to +9 or higher, MATK+15%. When refined to +11 or higher, increase magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Nightmare Verit Card MATK+100, MDEF+10. Increase magic damage to all races by +15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Fallen Bishop Card MATK+100, MaxSP+50%, MDEF+20. Increase magic damage to all races by +30%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+8. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds. [Grade B] Every 2 level refine, S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%. When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Kankrai

Kankrai

#420389 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
170
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Show me your scissors! Next time, that guy's definitely going to throw paper! ------------------------ Reduces After Cast Delay by 15%. ------------------------ Increases physical and magic damage to all class enemies by 5%. ------------------------ Ignores 60% of physical and magical defense of all monster races (excluding players). ------------------------ Set Bonus: Kankrai (Scissors) Shard of Agility Jewel Ignores 40% of physical and magical defense of all monster races (excluding players). ------------------------ Set Bonus: Kankrai (Scissors) Shard of Fatality Jewel MATK + 15%, Critical Damage + 15%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Karasu Tengu Mask

Karasu Tengu Mask [1]

#410333 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old mask resembles the face of an ominous creature. You can feel a glimpse of sorrow when wearing it. ------------------------ ATK + 10% ------------------------ ATK + 40. ------------------------ Reduce After Cast Delay by 10%. ------------------------ There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack. ------------------------ There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack. ------------------------ When Base STR is 120 or higher, Additional ATK + 60. Increase physical damage against all property enemies by 15%. Increase long-range physical damage by 15%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Khalitzburg Knight Card

Khalitzburg Knight Card

#4609 · Card · Shield
Weight
1
Buy value
20 z
Sell value
10 z
DEF + 20. Reduces physical and magical damage taken from Medium and Large size monsters by 25%. with White Knight Card: Reduces physical and magical damage taken from Medium and Large size monsters by 5%. Increases physical damage inflicted on Large size monsters by 15%.
Full item details & effects
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