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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 20 of 73
Enhanced Corsair

Enhanced Corsair [1]

#18765 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
Big hat for old pirate captain. Grotesque looks represents its owner himself very well. Worn out too much. Vit + 1 MHP + 5% When refined to +7 or higher, Neutral Resist + 1% When refined to +9 or higher, MaxHP + 3% Location : Upper
Full item details & effects
Enhanced Time Keeper Hat

Enhanced Time Keeper Hat

#19119 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Crafted for more experienced adventurers by coating the existing Time guardian's Hat with a mixture of Elunium and Emperium. ------------------------ All basic stats +2 HP +500, SP +100 Reduce Variable Casting Time by 5%. When performing physical attacks, has a 3% chance to absorb 3% of the damage as HP (For every 3 refine levels, HP absorption amount increases by 1%). When performing physical attacks, has a 1% chance to absorb 1% of the damage as SP (For every 4 refine levels, SP absorption amount increases by 1%). ------------------------ Def : 10 Location : Upper
Full item details & effects
Enhanced Time Keeper Robe

Enhanced Time Keeper Robe

#15167 · Armor · Armor
DEF
74
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Crafted for more experienced adventurers by coating the existing Time guardian's Robe with a mixture of Elunium and Emperium. ------------------------ All basic stats +2 HP +500, SP +50 MDEF +3 Perfect Dodge +3. ------------------------ Def : 74
Full item details & effects
Entomologist Mail

Entomologist Mail [1]

#15107 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An armor for a scholar who study giant insects for the development of insectology. Increase physical, magical damage to insect monsters by 3%. When refined to +6 or higher, increase physical, magical damage to insect monsters by 1% per 1 refine level.
Full item details & effects
Erymanthian Skin

Erymanthian Skin [1]

#480094 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The skin of a large and clever boar that lives in a local highland. Dex +6, Reduce incoming damage from players by 5%, ASPD + 3%. When refined to +7 or higher, additional Dex +12, additional increased attack speed by 5%, increased ranged physical damage by 10%. When refined to +9 or higher, additional Dex +12, additional attack speed +7%, additional increased ranged physical damage by 10%. When No Limit is level 5, reduced cooltime of Arrow Storm by 0.3s. When Warg Ride is level 3, MaxHP + 10000. Increase damage to all size monsters by 2% per 1 skill level of Aimed Bolt learned. When Electric Shocker is level 5, increase resistance to fire property attacks by 100%.
Full item details & effects
Establish

Establish [1]

#490396 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful magic gloves created by the Magician Guild. It was imbued with the power of Fire, Water, Wind, and Earth. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Reduce damage taken from Players by 3%. ------------------------ Every 1 Base Level, increase damage of Lord of Vermilion by 3%, up to level 250. ------------------------ Reduce fixed casting time of Crimson Rock by 100%. ------------------------ Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ Def : 0
Full item details & effects
Eternal Cross Shadow Earring

Eternal Cross Shadow Earring

#24906 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Eternal Slash increased by 8%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Eternal Slash additionally increased by 2%. ------------------------ Set Bonus: Eternal Cross Shadow Earring Cross Slash Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to enemies of all sizes increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Eternal Cross Shadow Earring Cross Slash Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Evil Dragon Armor

Evil Dragon Armor [1]

#15145 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
400
Buy value
0 z
Sell value
0 z
An armor made from the scales of a powerful evil dragon. Property: Neutral If upgrade level is +8 or higher, Adds a 3% chance of restoring 3% of damage as HP when performing a physical attack. Adds a 2% chance of restoring 2% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Adds an additional 1% chance of restoring an additional 1% of damage as HP when performing a physical attack. Adds an additional 1% chance of restoring an additional 1% of damage as SP when performing a physical attack. If upgrade level is +10 or higher, Adds an additional 2% chance of restoring an additional 2% of damage as HP when performing a physical attack. Adds an additional 2% chance of restoring an additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Rideword Hat [1] Disables the following effect of Rideword Hat [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Nidhoggur's Shadow Garb [1] Disables the following effect of Nidhoggur's Shadow Garb [1], Restoring damage as SP when performing a physical attack.
Full item details & effects
Evil Hermit Shoes

Evil Hermit Shoes [1]

#470292 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A pair of shoes worn by evil hermits in Gonryun. There's something malicious imbued within it. ------------------------ Reduce damage taken from Normal and Boss monsters by 5%. ------------------------ Reduce damage taken from Doram/Human Player by 10%. ------------------------ For every refine level, MHP +3%. ------------------------ When refined to +11 or higher, ATK +15%, MATK +15%. Reduce After Cast Delay by 15%. ------------------------ When refined to +13 or higher, Additional ATK +25%, MATK +25%. Reduce After Cast Delay by additional 25%. ------------------------ Set Bonus: Evil Hermit Shoes [1] Evil Snake Lord Card All Basic Status +30, ATK +30%, MATK +30%. ------------------------ Set Bonus: Evil Hermit Shoes [1] Cloud Hermit Card All Basic Status +10, ATK +10%, MATK +10%. ------------------------ Def: 60
Full item details & effects
Evil Mask

Evil Mask

#18540 · Armor · Headgear (Mid + Lower)
DEF
3
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A mask worn by an ancient Rune Midgardian race that worshipped demons. Attack Speed +1%. Drains 1 SP every 2 seconds. Unable to refine. Special Effect: If equipped with Succubus Horn or Incubus Horn, Aspd +1, Attack Speed +9%, drains an additional 3 SP every 2 seconds. Location : Middle and Lower
Full item details & effects
Evil Nymph Card

Evil Nymph Card

#4258 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Headgear Int + 1 Max SP + 50 Set Bonus Loli Ruri Card Parasite Card Miyabi Doll Card Evil Nymph Harpy Card Bloody Butterfly Card Max HP + 500 Def + 5 Mdef + 5 Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%. Mage Bonus MATK + 3% Reduces the variable casting time of skills by 15%. Set Bonus Yellow Novus Card Evil Nymph Card Miyabi Doll Card Bloody Butterfly Card Harpy Card Int + 3 Increases the damage of Thunder Storm and Heaven's Drive by 10%. Sage Bonus Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker. Reduces the variable casting time of skills by 20%. Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
Full item details & effects
Evoked Angel School Cap

Evoked Angel School Cap [1]

#18816 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
The symbol of good student, it represents the enthusiastic in helping. VIT+2, INT+2, LUK+1. If equipped with Red Pencil In Mouth and School Uniform, MATK increase according to Base Lv, (BaseLv 1/3, Maxmimum Lv150), EXP from monster +5%. Series : Headgear Defense : 4 Location : Upper Weight : 10
Full item details & effects
Evoked Devil School Cap

Evoked Devil School Cap [1]

#18817 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
The symbol of naughty student, it represents the devil and troublesome. VIT+2, STR+2, LUK+1. If equipped with Blue Pencil In Mouth and School Uniform, ATK increase according Base Lv (BaseLv 1/3, maximum Lv150), EXP from monster +5%. Series : Headgear Defense : 4 Location : Upper Weight : 10
Full item details & effects
Evolved Angel Wing

Evolved Angel Wing

#5215 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful wing shaped hat made by glueing angel feathers to a circlet. It makes your actions swifter and more agile. Dex +1, Int +1, MDEF +3. Reduces damage from Demon class monsters by 3%. Cannot be traded or dropped, but can be placed in Kafra Storage. Class : Headgear Defense: 4 Location : Upper
Full item details & effects
Evolved Bunny Band

Evolved Bunny Band

#5218 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A hare accessory that looks just like bunny ears. This may seem like This may seem like inappropriate, risque attire, but only if you travel in those kinds of circles. Int +2. Cannot be traded or dropped, but can be placed in Kafra Storage. Location : Upper
Full item details & effects
Evolved Drooping Cat

Evolved Drooping Cat

#5219 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
250,000 z
Sell value
125,000 z
A cat doll that you can carry on your head. If you think you hear it meow or feel it move, it's just an illusion. MDEF + 18,Flee + 3 Cannot be traded or dropped, but can be placed in Kafra Storage. Class : Headgear Location : Upper
Full item details & effects
Evolved Evil Wing

Evolved Evil Wing

#5216 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A headgear fashioned to look like the wings on a demon's back. It's said that wearing these will make you feel much stronger. Str +1, Agi +1, Flee +3. Reduces damage from Demon monsters by 3%. Cannot be traded or dropped, but can be placed in Kafra Storage. Class : Headgear Location : Upper
Full item details & effects
Excelion Leg

Excelion Leg

#22103 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
0 z
Sell value
0 z
A leg made from lost technology found in the research building ruins. Required Jobs: All Jobs Max HP + 5% Max SP + 5% If the users base level is 130 or higher, Additional Max HP + 4% Additional Max HP + 3% per 3 upgrade levels of the item. Additional Max SP + 4% Additional Max SP + 3% per 3 upgrade levels of the item.
Full item details & effects
Excelion Shield

Excelion Shield [1]

#28941 · Armor · Shield
DEF
95
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
A shield made from lost technology found in the research building ruins. Mdef + 5 Max HP + 5% Max SP + 5% If the user's base level is 130 or higher, Additional Max HP + 5%. Additional Max SP + 5%. For every 3 upgrade levels of the item, ATK + 30 MATK + 30
Full item details & effects
Excelion Suit

Excelion Suit

#15128 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A power suit made from lost technology found in the research building ruins. Property: Neutral Vit + 6 Additional Vit + 4, if the users base level is 130 or higher. Max HP + 4% per 3 upgrade levels of the item. Set Bonus Excelion Suit Excelion Wing Perfect Dodge + 6 Reduces the cast delay of skills by 10%. Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher. This item is indestructible in battle.
Full item details & effects
Excellent Dexterous Armor

Excellent Dexterous Armor [1]

#15354 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Armor with great dexterity ATK + 50. Long ranged physical attack + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1], Long ranged physical damage +5%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Exiled Ninja's Eyes

Exiled Ninja's Eyes [1]

#410362 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Scarce eyes from the exiled ninja clan. All talent status +5. ATK +20%, MATK +20%. Increases physical & magical damage to boss monsters by 5%. ------------------------ When base STR is 120 or higher, ATK +30%, increases physical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Cross Impact Lv. 5, All talent status +10. ------------------------ When Base INT is 120 or higher, MATK +30%, Increases magical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Crimson Rock Lv. 5, All talent status +10. ------------------------ Location: Middle Armor lv: 1 Required Lv: 100
Full item details & effects
Exorciser

Exorciser

#1233 · Dagger · Weapon
ATK
90
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A ceremonial dagger that possesses the power to defeat evil and is used in performing exorcisms. Property: Neutral Reduces damage taken from Demon race enemies by 5%. Increases damage taken from Demi-Human race enemies by 10%. Increases damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Demon race targets when performing a physical attack.
Full item details & effects
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