RENEWAL / MONSTERS
Elusive Evil Nymph
DemonMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 70%
- UndeadUnd
- 0%
- Level
- 97
- HP
- 49,160
- Base EXP
- 6,650
- Job EXP
- 18,885
Combat
- ATK
- 547–730
- MATK
- 256–333
- DEF
- 46
- MDEF
- 45
- 100% HIT
- 343
- 95% FLEE
- 334
Attributes
- STR
- 84
- AGI
- 46
- VIT
- 45
- INT
- 70
- DEX
- 92
- LUK
- 60
Elusive Evil Nymph drops
Your rates
Crimson Violin [2]Random options: Group_52.5%
Crimson Whip [2]Random options: Group_52.5%
Evil Nymph CardCannot be stolen0.05%
2.5%
0.25%
0.25%
34.5%
99.45%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 637 ms
- Attack Motion
- 1008 ms
- Damage Motion
- 360 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Elusive Evil Nymph
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
The Peach Blossom LandDungeon · gon_dun03 | 2 | 3 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Elusive Evil Nymph skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
DispellMagic · 289 | 5 | 0% | No added delay5 s recast | attacktarget · cancelable: yes | always |
HealMagic · 28 | 3 | 100% | 0.5 s5 s recast | attackfriend · cancelable: yes | friendhpltmaxrate60 |
HealMagic · 28 | 3 | 100% | 0.5 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate60 |
HealMagic · 28 | 3 | 100% | 0.5 s5 s recast | chasefriend · cancelable: yes | friendhpltmaxrate60 |
HealMagic · 28 | 3 | 100% | 0.5 s5 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
HealMagic · 28 | 3 | 100% | 0.5 s5 s recast | idleself · cancelable: yes | myhpltmaxrate30 |
HealMagic · 28 | 3 | 100% | 0.5 s5 s recast | chaseself · cancelable: yes | myhpltmaxrate30 |
| StopNone · 342 | 1 | 5% | No added delay30 s recast | attacktarget · cancelable: no | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.












