Compounds On: Weapon
MATK + 10%
Adds a 1% chance of casting Level 5 Killing Cloud on the target when performing a magical attack.
Set Bonus
Stephen Jack Ernest Wolf Card
Immortal Wind Ghost Card
Reduces the variable casting time of skills by 10%.
An improved version of the hat modeled after the imp,
the mascot of the Thor Volcano dungeon.
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When base level is 210 or higher,
P.ATK + 2, S.MATK + 2.
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There's a chance to grant the weapon Fire property for 60 seconds,
when doing physical attacks.
------------------------
There's a chance to increases Fire magical damage by 20% for 60 seconds,
when doing magical attacks.
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When refined +7 or higher,
Increases melee physical damage by 10%,
increases Fire magical damage by 10%.
------------------------
When refined +9 or higher,
ATK + 5%, MATK + 5%.
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When refined +11 or higher,
increases physical/magical damage to Earth property monsters by 20%.
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[Grade Bonus]
[Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%.
[Grade C] P.ATK + 2, S.MATK + 2.
[Grade B] When refine rate is 12 or higher,
reduces Fixed Casting Time by 0.5 seconds.
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Def : 1
Location : Upper
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Holy Magic damage +7%
If refined to 9 or higher,
Additional Holy Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Adoramus damage +10%
SET BONUS
Imperial Adora Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Adoramus damage +15%
A noble Summoner robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refine to 9, or higher
Neutral Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Catnip Meteor damage +10%
SET BONUS
Imperial Catnip Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Catnip Meteor damage +15%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Fire Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Crimson Rock damage +10%
SET BONUS
Imperial Crimson Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%,
Additional Crimson Rock damage +15%
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Water Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Diamond Dust damage +10%
SET BONUS
Imperial Dust Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Diamond Dust damage +15%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Shadow Magic damage +7%
If refined to 9 or higher,
Shadow Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Eswoo damage +10%
SET BONUS
Imperial Eswoo Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Eswoo damage +15%
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Shadow Magic damage +7%
If refined to 9 or higher,
Shadow Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Curse Explosion damage +10%
SET BONUS
Imperial Curse Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Curse Explosion damage +15%
A noble Warlock robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Water Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Jack Frost damage +10%
SET BONUS
Imperial Frost Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Jack Frost damage +15%
Noble Royal Guard armor with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Holy Magic damage +7%
If refined to 9 or higher,
Additional Holy Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
MATK +25
After cast delay -5%
Genesis Ray damage +10%
SET BONUS
Imperial Genesis Armor
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional MATK +25
Additional after cast delay -10%
Additional Genesis Ray damage +15%
Noble shoes with the Rune-Midgarts crest engraved on them.
MATK +15
FLEE +15
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
All elemental Magic damage +7%
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
All elemental Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Flaming Petals/Freezing Spear/Wind Blade damage +10%
SET BONUS
Imperial Ninja Suit
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Flaming Petals/Freezing Spear/Wind Blade damage +15%
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
Neutral Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Psychic Wave damage +10%
SET BONUS
Imperial Psychic Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Psychic Wave damage +15%
Noble musician armor with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Neutral Magic damage +7%
If refined to 9 or higher,
Additional Neutral Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Reverberation damage +10%
SET BONUS
Imperial Reverberation Suit
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Reverberation damage +15%
A beautiful spear engraved with patterns of the Rune Kingdom.
Property: Neutral
MATK + 40
Increases the damage of Banishing Point and Cannon Spear by 20%.
Increases the damage of Banishing Point and Cannon Spear by an additional 3% per 2 upgrade levels of this item.
Set Bonus
Imperial Ring [1]
Imperial Spear [1]
Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear [1].
Set Bonus
Imperial Guard [1]
Imperial Spear [1]
Increases the damage of Genesis Ray and Grand Cross by 10%.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Spear [1]
Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Ring [1]
Imperial Spear [1]
Reduces the SP cost of Banishing Point by 15.
Reduces the SP cost of Cannon Spear by 10.
Reduces the SP cost of Grand Cross by 30.
Reduces the SP cost of Shield Press by 5.
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Fire Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
ASPD +1
MATK +2%
Meteor Storm damage +25%
SET BONUS
Imperial Stalker Suit
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional ASPD +1
Additional MATK +3%
Additional Meteor Storm damage +25%
A noble Super Novice robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Increased ASPD +5%
If refined to 9 or higher,
Max HP +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Max HP +5%
MATK +2%
Normal Physical Melee attacks create a chance of casting Level 1 Psychic Wave.
SET BONUS
Imperial Super Novice Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Max HP +5%
Additional MATK +3%
Psychic Wave damage +7%
A mysterious dagger filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
------------------------
MATK + 100.
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A mysterious huuma shuriken filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
------------------------
MATK + 40
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A mysterious staff filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
------------------------
MATK + 170
------------------------
Formal wear was worn by the priest who revered Odin's intelligence.
It's imbued with a blessing that enhances the wearer's intelligence.
------------------------
MaxHP +5%, MaxSP +15%
Reduces variable casting by 10%
------------------------
For every 2 refine levels, MATK +3%.
For every 3 refine levels, INT +5.
For every 4 refine levels, magical damage against angel and demon race monsters by 8%
------------------------
Set Bonus
Soutane of Intelligence
Clergy's Manteau
Clergy's Boots
INT +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Intelligence, Clergy's Manteau, and Clergy's Boots is 27 or higher.
MATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
An improved version of the staff made of otherworldly materials.
------------------------
Indestructible in battle.
MATK + 235, MATK + 5%.
------------------------
When character base level 210 or higher, SPL + 2, S.MATK + 1.
------------------------
For every 2 refine level, MATK + 15
For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%.
When refine level 7 or more, reduced variable casting by 15%,
increased magic damage of Neutral, Earth, and Fire properties by 20%.
When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second,
and increased Comet damage is by 30%.
When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%.
------------------------
Set Bonus
Iron Staff-LT [2]
Hero Boots-LT [1]
MATK + 10%, S.MATK + 2.
------------------------
[Bonus By Grade]
[Grade D] MATK + 3%.
[Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1.
[Grade B] SPL + 3, S.MATK + 2.
------------------------
Weapon Lv : 5
Isabella's brown hat. It's a favorite among children.
Position: Upper
Max HP + 10%
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Human Player race enemies by 5%.
MATK + 2 per upgrade level of the item.
A crown imbued with the special magic of Ysgard.
It is said to be endowed with power specialized for magical combat.
SPL +7, CON +7.
Increases all property magic damage by 10%.
------------------------
For every 2 refines, MATK +3%.
------------------------
For every 3 refines, increases magical damage to all size enemies by 4%.
------------------------
When refined to +7, reduces Global Cooldown by 8%.
------------------------
When refined to +9, S.MATK +10, increases all property magic damage by 10%.
------------------------
Set Bonus:
Issgard Magician Crown [1]
Glacier Weapon Series
MATK +5%, MATK +50,
For every 3 refines of the weapon, increases ASPD +4% and increases all property magic damage by 5%.
------------------------
[Grade Bonus]
[Grade D] S.MATK +5.
[Grade C] DEF +150, MDEF +30.
[Grade B] SPL +5, CON +5.
[Grade A] RES +50, MRES +50.
------------------------
Location : Upper
An armor modeled after Janus, the god of duality and beginnings.
It is said this armor witnessed the beginning and the end.
------------------------
ATK + 100, MATK + 100.
------------------------
For every 4 refine level, increase Storm Gust, Meteor Storm, Lord of Vermilion, Holy Cross, and Shield Boomerang damage by 30%.
------------------------
When refined to +12 or higher, reduce After Cast Delay by 15%.
------------------------
When equipped by Super Novice series,
enable to use Lv.5 Soul Expansion and Lv.5 Wind Cutter.
------------------------
Set Bonus:
Janus Armor [1]
Mastering Card
When equipped by Super Novice series,
Increase physical and magic damage against all size enemies by 6%.
For every 2 refine level, increase physical and magic damage against all size enemies by additional 3%.
------------------------
Set Bonus:
Janus Armor [1]
Big Eggring Card
When equipped by Super Novice series,
Increase physical and magic damage against all size enemies by 10%.
For every 3 refine level, increase physical and magic damage against all size enemies by additional 5%.
------------------------
Def : 0
ATK & MATK +120.
------------------------
Every 2 refine level, ATK, MATK+10.
Every 3 refine level, increases skill Storm Gust/Meteor Storm/Lord of Vermilion/Holy Cross/Shield Boomerang damage by 40%.
------------------------
When refined to +9 or higher, increases melee/ranged physical damage by 10%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduce global cooldown skill by 15%.
------------------------
When equipped by 'Super Novice',
Enable to using Skills Soul Expansion Lv.5/Wind Cutter Lv.5/Cart Tornado Lv.10/Varetyr Spear Lv.10.
Reduces cooldown skills Varetyr Spear and Cart Tornado by 1 second.
------------------------
When equipped by 'Super Novice',
with a Mastering Card,
increases physical/magic damage to enemies of all sizes by 10%,
Every 2 refine level, increases physical/magic damage to enemies of all sizes by an additional 3%.
------------------------
When equipped by 'Super Novice',
with a Big Eggring Card,
increases physical/magic damage to enemies of all sizes by 15%,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additional 6%.
------------------------
[Grade Bonus]
[Grade D]
Every 2 refine level, ATK/MATK +5,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%.
[Grade B]
Every 2 refine level, P.ATK, S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additionaly 5%.
[Grade A]
Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%.
When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%.
------------------------
Def: 30
MATK + 40.
------------------------
Increases Neutral, Shadow, and Ghost property magical damage by 5%.
------------------------
When refine level is +10 or higher, increases Neutral, Shadow, and Ghost property magical damage by 5%.
------------------------
When Weapon level is 5, increases Neutral, Shadow, and Ghost property magical damage by 10%.
------------------------
Set Bonus:
Jormungandr Guardian Card
Jormungandr Cult Bishop Card
Increases Neutral, Shadow, and Ghost property magical damage by 15%.
------------------------