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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK + 7%” in Renewal

Page 21 of 36
Meow Meow Meatball Potential Hat

Meow Meow Meatball Potential Hat [1]

#400758 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Every 2 refine level, ATK+15. Every 3 refine level, increase EXP gained from killing monsters by 3%. ------------------------ When refined to +7 or higher, CRI+10, Perfect Hit +10%. When refined to +9 or higher, increase melee/range physical damage by 15%. When refined to +11 or higher, increase physical damage to enemies of all sizes by 20%. When refined to +13 or higher, fixed casting time reduced by 0.3 seconds. ------------------------ Def: 0 Position : Upper
Full item details & effects
Meowmeow Foxtail

Meowmeow Foxtail [2]

#26155 · One-Handed Staff · Weapon
ATK
300
MATK
300
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
Mysterious Foxtail that makes a meow meow sound while shaken. It seems to resonate with Ancient Hero Boots. MATK + 300. Every 2 Refine levels ATK, MATK + 10. Every 3 Refine levels MATK, ATK +2%. When Refine level is 7, Lunatic Carrot Beat, Silvervine Stem Spear damage increased by 15%. When Refine level is 9, Variable Casting decreased by 10%, Attack Speed increased (delay after attack decreased by 10%). When Refine level is 11, Picky Peck, Catnip Meteor damage increased by 20%. When worn together with Ancient Hero Boots and using physical/ magic attacks, with a fixed rate for 7s LUK + 20, ATK, MATK + 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Summoner(Doram)
Full item details & effects
Mercury Suit-LT

Mercury Suit-LT [1]

#450389 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK/MATK +120. ------------------------ Every 2 refine level, ATK/MATK +10. Every 3 refine level, increases skills Swirling Petal/Cross Slash damage by 20% and increases Fire/Water/Wind properties magic damage by 7%. ------------------------ When refined to +9 or higher, ATK/MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Mercury Suit-LT Faceworm Larva Card Increases skill Cold Blooded Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Ancient Mummy Card Increases skill Red Flame Cannon damage by 25%. ------------------------ Set Bonus: Mercury Suit-LT Gioia Card Increases skill Thundering Cannon damage by 30 and increases resistance to all properties by 40%. ------------------------ Set Bonus: Mercury Suit-LT Assaulter Card Increases long-ranged physical damage by 15% and CRI +5. ------------------------ Set Bonus: Mercury Suit-LT Samurai Spectre Card Increases long-ranged physical damage by 25% and CRI +10. ------------------------ [Grade Bonus] [Grade D] When using skill Pure Soul, DEF +300, MDEF +100 for 30 seconds. Every 2 refine level, ATK、MATK +8. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade C] Every 3 refine level, increase skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. [Grade B] Every 2 refine level, P.ATK/S.MATK +1. Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Golden Dragon Cannon/Darkening Cannon/Shadow Dance/Huuma Shuriken-Grasp damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Metal Detector Mk47

Metal Detector Mk47 [2]

#28771 · Dagger · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A small detector made for finding ores in mines. It's light and durable, so many people use it for self-protection. ATK +10%. Cross Impact damage +10%. When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%) When refined to +9 or higher, Additional Cross Impact damage +15%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Metal Katar

Metal Katar [1]

#1296 · Katar · Weapon (Two-Handed)
ATK
75
Weapon Lv.
3
Required Lv.
1
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Katar made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel. Character Bound ATK + 5 Increases critical attack by 1% per refine rate. If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Full item details & effects
Meteor Striker

Meteor Striker [2]

#590002 · Mace · Weapon
ATK
300
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A hammer made of rare ore found in a meteorite. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. ATK + 10 per 2 refine rate. Increases Vulcan Arm damage by 10% per 3 refine rate. If refine rate is 9 or higher, increases Vulcan Arm and Arm Cannon damage by additional 10%. If refine rate is 11 or higher, reduces variable casting time by 15%. When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Mechanic Jobs
Full item details & effects
Meteor Striker-LT

Meteor Striker-LT [2]

#590034 · Mace · Weapon
ATK
320
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%. When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%. When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%. When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%. ------------------------ Set Bonus: Meteor Striker-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK + 1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Meuchler-OS

Meuchler-OS [2]

#28038 · Katar · Weapon (Two-Handed)
ATK
190
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
130
Buy value
20 z
Sell value
10 z
A katar whose black blade is engraved with a teal-green pattern. ATK +3% If upgrade level is +7 or higher, Aspd +7% If upgrade level is +9 or higher, Cross Ripper Slasher damage +15% If upgrade level is +11 or higher, Damage +20% on Small and Medium enemies
Full item details & effects
Meuchler-OSAD

Meuchler-OSAD [2]

#610039 · Katar · Weapon (Two-Handed)
ATK
190
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
Meuchler-OS remodeled with Team Atnad's technology added. ------------------------ ATK + 5%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%. If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%. If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%. ------------------------ ATK : 190 Weapon Lv : 5
Full item details & effects
MH-P89-OS

MH-P89-OS [2]

#18179 · Bow · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
A crossbow with its prototype serial number, 89, imprinted on it. It's equipped with a meter to display shooting power as a numerical value. ATK +3% If upgrade level is +7 or higher, Increases long-ranged physical damage on targets by an additional 7%. If upgrade level is +9 or higher, Severe Rainstorm cooldown -2 sec. Reduces the cooldown of Severe Rainstorm by 2 seconds. If upgrade level is +11 or higher, Increases the damage of Severe Rainstorm by 15%.
Full item details & effects
MH-P89-OSAD

MH-P89-OSAD [2]

#700055 · Bow · Weapon (Two-Handed)
ATK
170
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
MH-P89-OS remodeled with Team Atnad's technology added. ------------------------ ATK + 5%. If refine rate is 7 or higher, increases long ranged physical damage by 10%. If refine rate is 9 or higher, reduces skill cooldown of Severe Rainstorm by 2 seconds. If refine rate is 11 or higher, increases Severe Rainstorm damage by 40%. ------------------------ ATK : 170 Weapon Lv : 5
Full item details & effects
Midnight Kick Shadow Earring

Midnight Kick Shadow Earring

#1270099 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Midnight Kick increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Midnight Kick additionally increased by 2%. ------------------------ Set Bonus: Midnight Kick Shadow Earring Midnight Kick Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Midnight Kick Shadow Earring Midnight Kick Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Mighty Black Threaded Armor

Mighty Black Threaded Armor [1]

#15283 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
An armor that enhances the user, allowing them to crush their enemies. It was buried with it's previous master. ATK + 10 Bypass 10% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +7 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If upgrade level is +8 or higher, Additional ATK + 20 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack. This item is indestructible in battle. If upgrade level is +9 or higher, Additional ATK + 30 Bypass an additional 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Full item details & effects
Mighty Stomp Shadow Earring

Mighty Stomp Shadow Earring

#24936 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Mighty Smash increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Mighty Smash additionally increased by 2%. ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: ^4D4DMighty Smash Shadow Earring ^4D4DAxe Stomp Shadow Pendant ^4D4DMaster Shadow Weapon Physical damage to enemies of all properties increased by 3%, P.ATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Military Law Book

Military Law Book [1]

#540018 · Book · Weapon
ATK
120
MATK
140
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A book containing the Eastern art of the Orient. When an attack hits, SP + 2 When a physical attack hits, Adds 1% chance to drain 20% of damage as HP. When refined to +7, adds a chance to drain HP by 1% per 1 refine rate ATK + 360, MATK + 160
Full item details & effects
Mine Worker's Pickaxe

Mine Worker's Pickaxe [2]

#28116 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
400
Buy value
10 z
Sell value
5 z
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. Property: Neutral Required Jobs: Mechanic Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. This item is indestructible in battle. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 10%. Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mjolnir Mine Shoes

Mjolnir Mine Shoes [1]

#470290 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Shoes from Mjolnir Mine. ------------------------ Every 2 refine level, MHP, MSP +1%. Every 3 refine level, increases physical and magical damage to all size enemies by 4%. ------------------------ When refined to +7 or higher, ATK, MATK +5%. When refined to +9 or higher, reduces delay after skill by 5%. When refined to +11 or higher, Ignores 25% of the physical and magical defense of all race monsters. When refined to +12 or higher, reduces fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] POW, SPL, CON +2. [Grade C] ATK, MATK +30. [Grade B] reduces fixed casting time by additionally 0.5 seconds. [Grade A] P.ATK, S.MATK +7. ------------------------ Def: 45
Full item details & effects
Modification Module (Power)

Modification Module (Power)

#25687 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Illusion armor. Adds the Modification Orb (ATK) effect. [Enchantment Effect] ATK +5% If upgrade level is +7 or higher, Additional ATK +25 If upgrade level is +9 or higher, Additional ATK +25 [Applicable Equipment] Illusion Armor Type A Illusion Armor Type B
Full item details & effects
Modified Str Boots

Modified Str Boots

#22107 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If base STR is 120 or higher, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Str Boots

Modified Str Boots [1]

#22113 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If 120 or higher pure STR, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Strength Boots[1] Modified Strength Boots [1] ATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Strength Armor [1] Modified Strength Boots [1] ATK + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Muqaddas Ayyasy

Muqaddas Ayyasy [2]

#590063 · Mace · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Mace created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Mega Sonic Blow damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Mega Sonic Blow damage by additional 10%. If refine rate is 11 or higher, increases Mega Sonic Blow damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Banjiiraa

Muqaddas Banjiiraa [2]

#630028 · Two-Handed Spear · Weapon (Two-Handed)
ATK
310
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A Spear created by combining holy relics and magical power. ATK + 5%. Increase Madness Crusher damage by 10%. If refine rate is 7 or higher, increase Long range physical damage by 10%. If refine rate is 9 or higher, increase Madness Crusher damage by additional 10%. If refine rate is 11 or higher, increase Madness Crusher damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Daablunta

Muqaddas Daablunta [2]

#590062 · Mace · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A Mace created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Explosive Powder damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%. If refine rate is 11 or higher, increases Explosive Powder damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk +5 ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Dayats

Muqaddas Dayats [2]

#610054 · Katar · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Katar created by combining holy relics and magical power. ATK + 5%. Increase Savage Impact damage by 10%. If refine rate is 7 or higher, increase melee physical damage by 10%. If refine rate is 9 or higher, increase Savage Impact damage by additional 10%. If refine rate is 11 or higher, increase Savage Impact damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Kahassu

Muqaddas Kahassu [2]

#700076 · Bow · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Bow created by combining holy relics and magical power. ATK + 5%. Increase Hawk Rush damage by 10%. If refine rate is 7 or higher, has a chance (15%) to auto-cast Focused Arrow Strike level 1 when dealing normal long ranged physical damage (if user has higher level, that level will be cast instead). If refine rate is 9 or higher, increase Hawk Rush damage by additional 10%. If refine rate is 11 or higher, increase Hawk Rush damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Kajuza

Muqaddas Kajuza [2]

#540075 · Book · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A Book created by combining holy relics and magical power. ATK + 5%. Increase Midnight Kick and Dawn Break damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 10%. If refine rate is 9 or higher, increases Midnight Kick and Dawn Break damage by additional 10%. If refine rate is 11 or higher, increases Midnight Kick and Dawn Break damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
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