
RENEWAL / ITEMS
Meteor Striker-LT [2]
#590034Weapon
Meteor_Striker_LT
TypeWeapon
Weapon classMace
Equipment positionWeapon
GenderBoth
Weight350
Buy price0 z
Sell price0 z
ATK320
Slots2
Required level190
Weapon level5
Description
Can't be destroyed in battle.
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%.
When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%.
When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%.
When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%.
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Set Bonus:
Meteor Striker-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW +3, P.ATK +2.
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Class: Mace
Attack: 320
Weight: 350
Weapon Lv: 5
Required Lv: 190
Job: Mechanic
English Renewal client description · iRO. Numeric server data above takes precedence when the client text differs.
Item details
- Gender
- Both
- Equipment position
- Weapon
- Jobs
- Blacksmith
- Yes
- Classes
- All Third
- Yes
- Fourth
- Yes
- Refineable
- Yes
- Trade
Item effect script
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bAtkRate,5;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bPow,2;
}
if (.@r>=7) {
bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15;
bonus2 bSkillAtk,"NC_VULCANARM",15;
if (.@r>=9) {
bonus bVariableCastrate,-15;
bonus2 bSkillAtk,"NC_ARMSCANNON",25;
if (.@r>=11) {
bonus bLongAtkRate,15;
bonus2 bSkillAtk,"NC_ARMSCANNON",20;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bAtkRate,3;
if (.@g >= ENCHANTGRADE_C) {
bonus bLongAtkRate,15;
bonus bPAtk,1;
if (.@g >= ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bPow,3;
}
}
}
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3);
bonus2 bSkillAtk,"NC_VULCANARM",10*(.@r/3);
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Original iRO and kRO character and equipment sprites. The preview shows appearance; equipment requirements are listed in the item details.
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