An object which seems to be a part of the Vesper. It seems to function differently than the core.
ATK + 5%
Mdef + 3
Set Bonus
Memory of Lovers
Vesper Gear 02 [1]
Max HP + 5%
For every 20 base levels, Str + 1.
An object which seems to be a part of the Vesper. It seems to function differently than the core.
Mdef + 3
Hit + 10
Set Bonus
Memory of Lovers
Vesper Gear 04 [1]
Reduces the variable casting time of skills by 5%.
For every 20 base levels, Dex + 1.
A helm made by combining parts found in Juperos Ruins. Players can get anxious just by looking at the parts that look like a face.
Reduce casting time by 10%
When refine rate is 9 or higher, additional
Reduce casting time by 10%
If refine rate is 12 or higher, additional
Reduce the casting time by 10%
When equipped with [Main_Memory_JP], additional
Reduce casting by 20%
When equipped with [Vesper card], additional
Ignores Mdef of boss monsters by 70%
Holy and neutral property magical damage increased by 30%
When equipped with [Beelzebub Card], additional
Increase cast time by 30%
Position: Upper
DEF : 8
Apparel with power to defeat angels. It seems to have been used for some ceremony.
Mdef + 5
Reduces damage taken from Angel race enemies by 5%.
For every upgrade level of Vicious Cloth [1],
Additional Mdef + 1
Reduces damage taken from Angel race enemies by an additional 1%.
Formal wear was worn by the priest who revered Odin's vitality.
It's imbued with a blessing that enhances the wearer's vitality.
------------------------
MaxHP +15%, MaxSP +5%
ASPD +7%
Reduces variable casting by 7%
------------------------
For every 2 refine levels, Increases MaxHP by 2%.
For every 3 refine levels, VIT +5.
For every 4 refine levels, Increases physical/magical damage against angel and demon race monsters by 10%
------------------------
Set Bonus
Soutane of Vitality
Clergy's Manteau
Clergy's Boots
VIT +8, DEF +50, MDEF +20.
Reduces physical/magical damage taken from angel and demon race by 20%.
If the sum of refine rate of the Soutane of Vitality, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +4%, MATK +4%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
Shoes made out of the stem of the Tree of Life. They are comfortable and provide life energy to the wearer.
Vit + 2
Max HP + 10%
HP Recovery + 5%
Mdef + 3
Restores 30 HP to the user every 10 seconds.
Increases the recovery rate of recovery skills and recovery items by 5%.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Wanderer Classes.
MaxSP + 3%.
Each refine rate additionally MDEF + 1 for every 5 point of Wanderer-only performance skill.
Moonlight Serenade, Swing Dance, Lover Symphony
-------------
with Wanderer Shadow Weapon, can get the additional effect.
MaxHP + 2%, MaxSP + 2%, Ranged Physical Attack 1% for every 2 point of Dance Lessons skill.
-------------
With the all of Archer Shadow 2type, Dancer Shadow 2type, Wanderer Shadow 2type, can get the below effect.
All State + 10, MaxHP + 5%, MaxSP + 5%.
Ignores 50% of normal enemy's physical and magic defense.
Location : Shield Weight : 0
Compounds On: Garment
If used by Warlock,
MATK + 15%
Mdef + 80
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
True Kathryne Keyron Card
Warlock Kathryne Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; MATK + 100.
A Battle Robe that helps increase the possibility of survival. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A headpiece made to resemble a water lily, lends a sense of quiet and stability to the wearer.
Position: Upper
Agi + 1
Dex + 1
Mdef + 3
HP Recovery + 5%
SP Recovery + 3%
This item cannot be upgraded.
A hat made from a carved out watermelon. When you wear this, your heart and mind will be in Summer-mode!
This item cannot be upgraded.
Position: Upper
Vit + 1
Luk + 1
Mdef + 4
A specially made wedding veil to celebrate the sixth year anniversary of RO.
It is also used to show "someone's love and affection".
MDEF + 10
Item Class: Headgear Defense : 5
Location : Upper,Mid,Lower Weight : 50
Reduces damage from normal and boss monsters by 20%.
For every refine level,
Increases physical and magical damage for all attribute monsters by 3%.
------------------------
When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,
reduces damage taken from Ghost property by 20%.
Immune to Freeze.
------------------------
When using Gray Wolf Pendant, ATK +15%.
------------------------
When using Gray Wolf Ring, ATK +15%.
------------------------
When using Gray Wolf Earring, MATK +15%.
------------------------
When using Gray Wolf Necklace, MATK +15%.
------------------------
When using Wolf Orb (STR) Level 1, STR +15.
------------------------
When using Wolf Orb (AGI) Level 1, AGI +15.
------------------------
When using Wolf Orb (VIT) Level 1, VIT +15.
------------------------
When using Wolf Orb (INT) Level 1, INT +15.
------------------------
When using Wolf Orb (DEX) Level 1, DEX +15.
------------------------
When using Wolf Orb (STR) Level 2, POW +15.
------------------------
When using Wolf Orb (VIT) Level 2, STA +15.
------------------------
When using Wolf Orb (AGI) Level 2, WIS +15.
------------------------
When using Wolf Orb (INT) Level 2, SPL +15.
------------------------
When using Wolf Orb (DEX) Level 2, CON +15.
------------------------
When using Wolf Orb (DEF) Level 1, DEF +300.
------------------------
When using Wolf Orb (MDEF) Level 1, MDEF +30.
------------------------
When using Wolf Orb (Speed) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Speed) Level 1, ASPD +10%.
------------------------
When using Wolf Orb (Caster) Level 1,
reduces variable casting time by 15%.
------------------------
When using Wolf Orb (After Cast Delay),
reduces global cooldown by 15%.
------------------------
When using Wolf Orb (Robust) Level 1,
for every base level, ATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Robust) Level 2,
for every base level, MATK +1.(Up to level 250)
------------------------
When using Wolf Orb (Warrior) Level 2,
Ignore physical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Mage) Level 2,
Ignore magical defense of all races enemies (including players) by 50%.
------------------------
When using Wolf Orb (Caster) Level 2, MHP and MSP +10%.
------------------------
When using Wolf Orb (Fixed Casting) Level 1,
reduce fixed casting time by 70%.
------------------------
Def : 0
Location : Upper
Enable to use "Battle Chant" Lv. 1.
MDEF+10.
------------------------
Every 2 level refine, ATK/MATK+10.
Every 3 level refine, ATK/MATK+2%.
Every 4 level refine, reduce physical/magic damage taken from normal-class by 3%
------------------------
When refine to +9 or higher, P.ATK/S.MATK+5
When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. ,
If Grade D, reduce variable casting time skill by 15%.
If Grade C, MHP+5%, MHP+2500.
If Grade B, attack speed increases (delay after attack -15%).
If Grade A, fixed casting decreases by 0.3 seconds.
------------------------
[Grade Bonus]
[Grade D] Physical/magic damage increased by 10% to enemies of all sizes.
[Grade C] Physical/magic damage increased by 10% to enemies of all properties.
[Grade B] Physical/magic damage increased by 10% to enemies of all races.
[Grade A] Physical/magic damage increased by 10% to enemies of all class.
------------------------
Def: 30
Tremendous strength of spirit is harnessed in this hat adorned with feathers.
Int +1, Dex +1, Mdef +5.
If pure Int 120 or greater,
MATK +10, Flee + 3.
Location : Upper
A tattered witch hat adorned with a baby pumpkin.
Position: Upper
Str +2
Int +2
Mdef +10
Increases physical and magical damage on Demon and Undead race targets by 15%.
Set Bonus
Witch's Pumpkin Hat
Mr. Smile
Adds a chance of gaining Pumpkin Pie when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Hahoe Mask
Aspd + 10%
Adds a chance of buffing the user for 5 seconds when performing a physical or magical attack; ATK + 50.
Set Bonus
Witch's Pumpkin Hat
Alarm Mask
Increases the recovery rate of Pumpkin consumables by 2000%.
Increases the recovery rate of Well-Baked Cookies consumables by 200%.
Adds a chance of gaining Pumpkin Pie or Well-Baked Cookies when a monster is killed.
Set Bonus
Witch's Pumpkin Hat
Opera Masque
Flee + 10
Adds a chance of inflicting Stun on the target when performing a physical attack.
Set Bonus
Witch's Pumpkin Hat
Gozarian Mask
ATK + 30
MATK + 30
Adds a chance of gaining Pumpkin Pie, Well-Baked Cookies, Candy, or Candy Candes when a monster is killed.
MDEF + 10.
------------------------
For every 2 refine level, MRES + 3.
------------------------
When refined to +10 or higher, MRES + 15.
------------------------
Set Bonus:
Witty Shadow Earring
Wisdom Shadow Shield
MRES + 15.
------------------------
When the total refine level of set is 18 or higher,
WIS + 3, MSP + 5%.
------------------------
Location : Earring
MDEF + 10.
------------------------
For every 2 refine level, MRES + 3.
------------------------
When refined to +10 or higher, MRES + 15.
------------------------
Set Bonus:
Witty Shadow Pendant
Witty Shadow Earring
MDEF + 15, MRES + 25.
------------------------
When the total refine level of set is 18 or higher,
MSP + 7%.
------------------------
Set Bonus:
Witty Shadow Pendant
Wisdom Shadow Weapon
MRES + 15.
------------------------
When the total refine level of set is 18 or higher,
WIS + 3, MSP + 5%.
------------------------
Location : Pendant
MDEF + 15.
------------------------
When refine level is 7 or higher, additional MDEF + 7.
------------------------
When refine level is 9 or higher, additional MDEF + 7.
------------------------
When refine level is 11 or higher, additional MDEF + 7.
MDEF + 20.
------------------------
When refine level is 7 or higher, additional MDEF + 7.
------------------------
When refine level is 9 or higher, additional MDEF + 7.
------------------------
When refine level is 11 or higher, additional MDEF + 10.