Beings that obtained ultimate power found a way to maximize their abilities by attaining a deep understanding of themselves, knowing that power always has its cost.
Reduces the global delay of skills by 5%.
Increases the SP cost of skills by 5%.
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. Agi +2. Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Powder made from a fairy leaf tree. The quality of the powder is fantastic.
Dex + 2
Reduces the cast delay of skills by 5%.
Increases long-ranged damage on targets by 2%.
Enables Level 3 Magnum Break.
If the users base Dex is 100 or higher,
Increases long-ranged damage on targets by an additional 5%.
Set Bonus
Expert Archer 1
Fairy Leaf Power
Reduces the cast delay of skills by 5%.
Increases long-ranged damage on targets by 5%.
Set Bonus
Expert Archer 2
Fairy Leaf Power
Reduces the cast delay of skills by 5%.
Increases long-ranged damage on targets by 5%.
A hat worn by a believer in the Yggdrasil.
It was made using Alfheim tech, which can withstand the power of the world tree.
------------------------
All Basic Status + 3
------------------------
Reduce damage taken from normal and boss monsters by 20%.
------------------------
Increase physical and magic damage against all size enemies by 10%.
------------------------
When refined to +7 or higher,
Increase physical and magic damage against all size enemies by 15%.
Reduce After Cast Delay by 20%.
------------------------
When refined to +9 or higher,
Increase physical and magic damage against all size enemies by 15%.
Reduce damage taken from Players by 13%.
------------------------
Set Bonus:
Faith Of Yggdrasil [1]
Majesty of Yggdrasil [1]
All Basic Status + 10
Increase movement speed.
------------------------
Def : 10
Location : Upper
Mask in the shape of a king of the brave Falcon sky. The power of the wind is put.
Additional physical damage 5% in water type monster.
Location: Mid-Low Weight : 30
Req LV : 50
A white suit which is worn by female divers. It has mysterious powers to attract fish.
Property: Neutral
Required Jobs: All Jobs
Adds a chance of gaining Fresh Fish when a monster is killed.
Adds an additional chance of gaining Fresh Fish when a monster is killed per upgrade level of the item.
If upgrade level is +7 or higher,
HP Recovery - 100%
Restores 100 HP to the user when a monster is killed by a physical attack.
Together with fire, water, wind and earth.
This magic shoes was infused with the power of the 5th element.
------------------------
MaxHP +3% , MaxSP +3%
------------------------
Reduces damage taken from players by 10%.
------------------------
When refined to +5 or higher,
MaxHP +7% , MaxSP +7%,
Wind Magic property damage +10%.
When refined to +7 or higher,
MaxHP +10% , MaxSP +10%,
Wind Magic property damage +10%.
------------------------
When learned Varetyr Spear Lv 10,
INT +40,
Enables to use Lord of Vermilion level 10.
Every level of Spirit Symphaty,
Increase Magic damage by 10%.
Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus:
Reduce After cast delay by 3%,
MATK +15
When learned Call Ventus Lv 3,
When using Electric Walk: Increase Movement speed for 30 sec.
------------------------
Def : 12
MDef : 10
A mystical talisman that can move the power of the four gods through five cyclical powers.
------------------------
SPL + 3.
------------------------
MATK + 10%.
------------------------
Increase all property magic damage by 15%.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
Reduce Curse Explosion cooldown by 0.5 seconds.
------------------------
For every 3 Base Level, increase Curse Explosion damage by 1%.
------------------------
For every 10 Base Level, increase
Talisman of Blue Dragon,
Talisman of White Tiger,
Talisman of Red Phoenix,
Talisman of Black Tortoise,
Talisman of Four Bearing God, and
Circle of Directions and Elementals damage by 1%.
------------------------
Def : 0
An armor made from the scales of a powerful fire dragon.
Property: Neutral
All Stats + 1
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 10
Increases physical damage on boss monsters by 10%.
If upgrade level is +9 or higher,
Additional Hit + 10
Increases physical damage on boss monsters by an additional 10%.
Water powered shoes. Mitigate attacks from waterborne monsters.
MDEF + 3.
Increase water resistance by 5%.
MaxHP + 1%, MaxSP + 1% per 1 refine rate.
When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%.
Increase water resistance by additional 2% per 1 refine rate of Flower Shield.
When equipped with Flower Manteau, increase damage to water property type monsters by 5%.
Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau.
When using VIP, increase item drop chance by 10%.
A green beret that helps the user to refocus their energy into more meaningful attacks. The star on the front is inscribed with the character for "Dragon".
Position: Upper
Reduces the cast delay of skills by 100%.
Increases the cooldown of Cursed Circle and Tiger Cannon by 10 seconds.
Increases the cooldown of Gates of Hell and Lightning Walk by 1 second.
Increases the cooldown of Gentle Touch - Cure and Power Absorb by 3 seconds.
If upgrade level is +9 or higher,
Increases the damage of Knuckle Arrow and Sky Blow by 20%.
A green crystal ball imbued with power of the earth.
Int + 1
Mdef + 2
Reduces damage taken from Earth property attacks by 15%.
Adds a chance of casting Level 3 Quagmire on the user when receiving a physical or a magical attack.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
A simple turquoise robe imbued with power of the earth.
Property: Earth
Int + 1
Mdef + 10
Reduces the variable casting time of Heaven's Drive by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
A pair of turquoise long boots imbued with power of the earth.
Max HP + 500
Mdef + 2
Reduces damage taken from Earth property attacks by 15%.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
A magic staff charged with massive power of the earth.
Property: Earth
Int + 3
Increases the damage of Earth Spike and Heaven's Drive by 10%.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
This colourful masque evokes the fiery spirit of Carnival.
Increase 4% of Fire type Magic attack power.
Can be traded, stored, and vended
Location : Mid
A shield with the power of fire. There are various effects depending on the user's stats.
Mdef + 10
This item is indestructible in battle.
Reduces damage taken from Fire property attacks by 10%.
Increases physical and magical damage on Fire property targets by 5%.
If Fotia Shield [1] upgrade level is +6 or higher,
Reduces damage taken from Fire property attacks by an additional 15%.
Increases physical and magical damage on Fire property targets by an additional 10%.
If upgrade level is +8 or higher,
If the user's base Str is 90 or higher, ATK + 50.
If the user's base Agi is 90 or higher, Aspd + 5%.
If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%.
If the user's base Int is 90 or higher, MATK + 30.
If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%.
If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
A masterpiece of the magician guild.
The power of fire resides in clovers, water in hearts, wind in spades, and earth in diamonds.
------------------------
MHP + 10% , MSP + 10%
------------------------
When learned Comet lv 5, reduce Tetra Vortex fixed casting time by 100%.
------------------------
For every level of Tetra Vortex learned, increase magic damage against all race monsters (except players) by 7%.
------------------------
For every level of Radius learned, INT + 10, MATK + 50.
------------------------
When refined to +10 or higher, MDEF + 25.
------------------------
When refined to +11 or higher, additional MDEF + 25.
------------------------
When refined to +12 or higher,
Increase fire, water, wind, earth, and neutral property magic damage by 15%.
Armor will be indestructible.
------------------------
Def : 100
A small and cute foxtail-shaped ring. But you can feel a great power emanating from inside it.
Account Bound
Required Jobs: All Jobs
If the users base level is 50 or lower,
Max HP + 10 for every 5 base levels.
Max SP + 5 for every 5 base levels.
ATK + 2 for every 5 base levels.
MATK + 2 for every 5 base levels.
Increases the experience given from monsters by 5%.
A fragment of a broken piece of sin. It is said that the pieces of sin are broken into specific shapes, and this appears to be one of those shapes. The power of anger can be felt from the fragments.