Naga
Combat details
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 400 ms
- Attack Motion
- 864 ms
- Damage Motion
- 432 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Earth 2 defenseNormal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Armor of Naga [1]Armor · 2389 | 0.05% | 0.05% | |
Battle Fork [4]Weapon · 1485 | 0.05% | 0.05% | |
BradiumMiscellaneous · 6224 | 0.05% | 0.05% | |
Crimson Spear [2]Weapon · 1443 | 0.5% | 0.5% | Random options: Group_5 |
Forest OrbArmor · 2862 | 0.05% | 0.05% | |
Naga CardCard · 4469 | 0.01% | 0.01% | Cannot be stolen |
Scale ShellMiscellaneous · 936 | 17.5% | 17.5% | |
Shield of Naga [1]Armor · 2134 | 0.05% | 0.05% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Naga
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Splendide Field F1Field · spl_fild01 | 68 | 5 s | Map-wide | Source ↗ |
Splendide Field F3Field · spl_fild03 | 42 | 5 s | Map-wide | Source ↗ |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 10 | Script controlled | 182, 92 | Source ↗ |
Splendide Field F3Field · spl_fild03 | 5 | Script controlled | Map-wide | Source ↗ |
Te Aldecas1Town & interior · te_aldecas1 | 10 | Script controlled | 83, 70 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Brandish SpearWeapon · 57 | 5 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
PierceWeapon · 56 | 10 | 10% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
ProvokeNone · 6 | 3 | 5% | 0.6 s5 s recast | chasetarget · cancelable: yes | myhpltmaxrate80 |
ProvokeNone · 6 | 3 | 20% | 0.6 s5 s recast | attacktarget · cancelable: yes | myhpltmaxrate80 |
Spear BoomerangWeapon · 59 | 5 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
WaterballMagic · 86 | 9 | 10% | No added delay20 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

















