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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “INT+1” in Renewal

Page 35 of 38
Survivor's Rod (Int)

Survivor's Rod (Int)

#1619 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int) [1]

#1620 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Shoes

Survivor's Shoes

#22170 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A pair of shoes that automatically protects its' owner. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Eligible Survivor's Manteau for set combo: Survivor's Manteau Survivor's Manteau [1] Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Reduces damage taken from Demi-Human race enemies by 5%. Increases the damage of Earth and Wind property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%. Set Bonus Survivor's Rod Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%. Set Bonus Survivor's Circlet [1] Survivor's Shoes MATK + 10% If Survivor's Circlet [1] upgrade level is +7 or higher, Increases the damage of Earth and Wind property magical attacks on targets by 10%. If Survivor's Circlet [1] upgrade level is +9 or higher, Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%. Set Bonus Survivor's Manteau Survivor's Shoes MATK + 10% If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Earth and Wind property attacks by 15%. If Survivor's Manteau upgrade level is +9 or higher, Reduces damage taken from Earth and Wind property attacks by an additional 15%. Set Bonus Survivor's Orb Survivor's Shoes Vit + 5 Int + 5 Reduces damage taken from Demi-Human race enemies by 3%.
Full item details & effects
Sweet Drops Egg

Sweet Drops Egg

#9109 · Petegg
Weight
0
Buy value
20 z
Sell value
10 z
Sweets Drops Egg. Can awaken using the pet incubator. When intimacy is above normal during the event, increase exp gain from monsters by 3% when equipped with Sweets BongBong. Event option will be deleted when the period ends. When event ends, increase exp gain by 1% when intimacy is above loyal.
Full item details & effects
Symbol of Eden

Symbol of Eden [1]

#460050 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A shield modeled after the Garden of Eden. Colorful magic energy flows from it. ------------------------ For every refine level, MHP + 3% , MSP + 3%. ------------------------ When refined to +6 or higher, INT + 5 , DEX + 5 ------------------------ When refined to +8 or higher, additional INT + 10 , DEX + 10 ------------------------ Set Bonus: Symbol of Eden [1] Garden of Eden [1] Reduce damage taken from normal and boss monsters by 20%. ------------------------ Set Bonus: Symbol of Eden [1] Fairy of Eden [1] Reduce damage taken from Neutral property attack by 10%. ------------------------ Def : 60
Full item details & effects
Tai-Zi Egg

Tai-Zi Egg

#9184 · Pet Egg
Weight
0
Buy value
0 z
Sell value
0 z
A special pet egg that can wake Tai-Zi up with a pet incubator. If intimacy level is Cordial, MATK +15, INT +1. If intimacy level is Loyal, MATK +25, INT +3. ------------------------
Full item details & effects
Tailring Doll Hat Box

Tailring Doll Hat Box

#13965 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Telling Doll Hat Can be traded, stored, and put into a cart. Description: So hot! A headgear with the figure of Kafra Telling! She is such an active and hard-working lady. So she became the most favorite Kafra among users. Decreases 5% damage from Demihuman monsters. Increases 10% HP recovery rate when White Potion or White Slim Potion is used. Cannot be upgraded or traded. Location : Upper
Full item details & effects
Teddy Bear Egg

Teddy Bear Egg

#9099 · Petegg
Weight
0
Buy value
20 z
Sell value
10 z
An egg in which a cute Teddy Bear pet rests. This can be hatched using a Pet Incubator. ------------------------ When intimacy is Cordial, MSP + 50. ------------------------ When intimacy is Loyal, MSP + 100. ------------------------
Full item details & effects
Teleport Amistr Bag

Teleport Amistr Bag [1]

#20802 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Teleport. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Temporal Int Boots

Temporal Int Boots

#22001 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional MATK + 60 Set Bonus Temporal Int Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots Temporal Manteau Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Int Boots

Temporal Int Boots [1]

#22009 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional MATK + 60 Set Bonus Temporal Int Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots [1] Temporal Manteau [1] Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Int Manteau

Temporal Int Manteau [1]

#20966 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of INT. MATK + 10 and MATK + 1% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional MATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Int Boots [1] or Modified Int Boots [1], MATK + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Temporal Manteau

Temporal Manteau [1]

#20846 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A cape that has been made long time ago but it still looks brand new. Required Jobs: All Jobs Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Agi Boots Max HP + 15% Mdef + 10 Aspd + 5% Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Dex Boots Max HP + 15% Mdef + 10 Increases long-ranged damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Int Boots Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Luk Boots Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Str Boots Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Set Bonus Temporal Manteau Temporal Vit Boots Max HP + 15% Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Increases the recovery rate of recovery items by 10%.
Full item details & effects
Temporal Ring

Temporal Ring [1]

#28594 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring that the magician had on his body for a long time. It seems to resonate with the power of time's decision. Max HP + 10% Max SP + 10% ATK + 50 MATK + 50 Set Bonus Bear's Power Temporal Ring Str + 40 Max HP + 10% Set Bonus Hawkeye Temporal Ring Dex + 40 Hit + 50 Set Bonus Lucky Day Luk + 40 Increases critical damage on targets by 30%. Set Bonus Muscle Fool Temporal Ring Mdef + 40 Reduces the variable casting time of skills by 20%. Set Bonus Runaway Magic Temporal Ring Int + 40 Max SP + 10% Set Bonus Speed of Light Temporal Ring Flee + 40 Reduces the global delay of skills by 30%.
Full item details & effects
Thanos Axe

Thanos Axe [1]

#28100 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
MATK
80
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +80.
Full item details & effects
Thanos Bow

Thanos Bow [1]

#18119 · Bow · Weapon (Two-Handed)
ATK
180
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
130
Buy value
10 z
Sell value
5 z
This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +110.
Full item details & effects
Thanos Dagger

Thanos Dagger [1]

#13093 · Dagger · Weapon
ATK
100
MATK
130
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
80
Buy value
10 z
Sell value
5 z
This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +130.
Full item details & effects
Thanos Great Sword

Thanos Great Sword [1]

#21009 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
MATK
120
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
130
Buy value
10 z
Sell value
5 z
This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +120.
Full item details & effects
Thanos Hammer

Thanos Hammer [1]

#16028 · Mace · Weapon
ATK
180
MATK
120
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
300
Buy value
10 z
Sell value
5 z
This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +120.
Full item details & effects
Thanos Katar

Thanos Katar [1]

#28000 · Katar · Weapon (Two-Handed)
ATK
220
MATK
80
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
180
Buy value
10 z
Sell value
5 z
This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +80.
Full item details & effects
Thanos Knuckle

Thanos Knuckle [1]

#1836 · Knuckle · Weapon
ATK
160
MATK
100
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
60
Buy value
10 z
Sell value
5 z
This magic knuckle, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. Property: Neutral Vit + 6 Int + 6 Luk - 6 Adds a 5% chance of restoring 5% of damage as HP when performing a physical attack. Adds a 1% chance of restoring 5% of damage as SP when performing a physical attack. Drains 100 HP from the user every 10 seconds. Drains 1000 HP from the user when the item is unequipped.
Full item details & effects
Thanos Long Spear

Thanos Long Spear [1]

#1496 · Two-Handed Spear · Weapon (Two-Handed)
ATK
250
MATK
50
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
375
Buy value
10 z
Sell value
5 z
This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shards. It offers incredible power and mana at a great cost. Property: Neutral Vit + 6 Int + 6 Luk - 6 MATK + 50 Adds a 5% chance of restoring 5% of damage as HP when performing a physical attack. Adds a 1% chance of restoring 5% of damage as SP when performing a physical attack. Drains 100 HP from the user every 10 seconds. Drains 1000 HP from the user when the item is unequipped.
Full item details & effects
Thanos Spear

Thanos Spear [1]

#1438 · One-Handed Spear · Weapon
ATK
150
MATK
100
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
300
Buy value
10 z
Sell value
5 z
This magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shards. It offers incredible power and mana at a great cost. Property: Neutral Vit + 6 Int + 6 Luk - 6 MATK + 100 Adds a 5% chance of restoring 5% of damage as HP when performing a physical attack. Adds a 1% chance of restoring 5% of damage as SP when performing a physical attack. Drains 100 HP from the user every 10 seconds. Drains 1000 HP from the user when the item is unequipped.
Full item details & effects
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