
RENEWAL / ITEMS
Thanos Hammer [1]
#16028Weapon
Thanos_Hammer
Item stats
- ATK
- 180
- MATK
- 120
- Slots
- 1
- Weight
- 300
- Weapon level
- 4
- Buy price
- 10 z
- Sell price
- 5 z
Usage & restrictions
- Type
- Weapon
- Weapon class
- Mace
- Equipment position
- Weapon
- Gender
- Both
- Required level
- 120+
- Jobs
- Alchemist, Blacksmith, Crusader, Knight, Monk, Priest
- Class tiers
- All Third, Fourth
- Refineable
- Yes
- Trading & storage
- No restrictions
Thanos Hammer description & effects
This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +120.
Class : Blunt Weapon
Attack : 180
Weight : 300
Weapon Level : 4
Required Level : 120
Job : Swordsman, Merchant, and Acolyte 3rd Classes
Item effect script
bonus bInt,6;
bonus bVit,6;
bonus bLuk,-6;
bonus2 bHPDrainRate,50,5;
bonus2 bSPDrainRate,10,5;
bonus2 bHPLossRate,100,10000;
TRY IT ON
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The preview shows appearance; equipment requirements are listed in the item details.
Some additional particle effects use the game client’s internal renderer and are not included in this preview.
Build an outfit with this itemEquipment sets
Set 1
Set effect
if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) {
.@r = getequiprefinerycnt(EQI_HAND_R);
bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000;
bonus2 bSkillAtk,"GN_CARTCANNON",5*(.@r/2);
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*(.@r/2);
}








