This shield is made from Naga scales, and has a sturdy and meticulous appearance. It feels like it will cut me if I touch it wrongly.
Enhanced by Varmund's rune engraving.
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MRES +3.
------------------------
Reflects 1% of melee physical damage taken back to the attackers per refine rate.
Ignores physical defense of normal enemies by 5%.
Ignores physical defense of normal enemies by additional 1% per 2 refine rate.
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Def: 35
Armor Lv: 2
Req Level: 210
A wide circular iron plate that appears to have been used to transport food. Polished well and shiny.
Enhanced by Varmund's rune engraving.
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MRES +2.
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If refine rate is 7 or higher, MRES +3, S.MATK +1.
If refine rate is 11 or higher, MATK +5%, increases all property magical damage by 5%.
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Set Bonus:
Engraved Orlean's Server
Engraved Orlean's Glove
Reduces variable time by 5%, S.MATK +2,
If refine rate of Orlean's Server is 9 or higher,
reduces variable time by additional 5%, SPL +1.
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Def: 75
Armor Lv: 2
Req Level: 210
Crafted for more experienced adventurers by coating the existing Time guardian's Shield with a mixture of Elunium and Emperium.
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HP +500
MDEF +5
Reduce damage taken from Neutral Property attacks by 15%.
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Def : 25
An armor worn to enhance poison monster damage.
Max HP + 10 per upgrade level of the item.
Increases physical and magical damage on Poison property targets by 1%.
Increases physical and magical damage on Poison property targets by an additional 1% per 2 upgrade levels of the item.
Set Bonus
Envenom Shadow Armor
Envenom Shadow Shield
Reduces damage taken from Poison property enemies by 2%.
A shield worn to enhance poison monster resistance.
Max HP + 10 per upgrade level of the item.
Reduces damage taken from Poison property enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Poison property enemies by an additional 1%.
If upgrade level is +9 or higher,
Reduces damage taken from Poison property enemies by an additional 1%.
Set Bonus
Envenom Shadow Armor
Envenom Shadow Shield
Reduces damage taken from Poison property enemies by 2%.
A thick book that contains basic skills for the clergy.
Int + 1
HP Recovery + 3%
SP Recovery + 3%
Set Bonus
Exorcism Bible
Holy Stick [1]
Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack.
Increases the damage of Magnus Exorcismus by 20%.
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
Damage of Exorcism of Malicious Soul increased by 5%.
------------------------
For every 2 Refine Levels, MATK + 10.
------------------------
For every 3 Refine Levels, Damage of Exorcism of Malicious Soul additionally increased by 1%.
------------------------
Set Bonus:
Exorcism of Malicious Soul Shadow Armor
Exorcism of Malicious Soul Shadow Shoes
MATK + 2%, S.MATK + 2,
If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players).
------------------------
Set Bonus:
Exorcism of Malicious Soul Shadow Armor
Exorcism of Malicious Soul Shadow Shoes
Master Shadow Shield
Increase magical damage of all properties by 3%, S.MATK + 2.
When total refine level of set is 27 or higher,
Ignore magical resistance of all race enemies (except players) by 10%.
------------------------
Location: Armor
An armor worn to enhance ghost monster damage.
Max HP + 10 per upgrade level of the item.
Increases physical and magical damage on Ghost property targets by 1%.
Increases physical and magical damage on Ghost property targets by an additional 1% per 2 upgrade levels of the item.
Set Bonus
Geist Shadow Armor
Geist Shadow Shield
Reduces damage taken from Ghost property enemies by 2%.
A shield worn to enhance ghost monster resistance.
Max HP + 10 per upgrade level of the item.
Reduces damage taken from Ghost property enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Ghost property enemies by an additional 1%.
If upgrade level is +9 or higher,
Reduces damage taken from Ghost property enemies by an additional 1%.
Set Bonus
Geist Shadow Armor
Geist Shadow Shield
Reduces damage taken from Ghost property enemies by 2%.
When Base Level is below 175, increase EXP gain from monsters by 20%.
------------------------
When Base Level is 175 or higher, increase EXP gain from monsters by 10%.
------------------------
For every 2 refine level, increase EXP gain from monsters by 1%.
------------------------
When refined to +10 or higher, increase EXP gain from monsters by 5%.
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Location : Shield
A spellbook used to enchant Experience Shadow equipment.
------------------------
When used, it will give 1 ~ 2 random options to equipment without changing the refine level.
------------------------
Existing random options will disappear.
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[Applicable Items]
Experience Shadow Weapon
Experience Shadow Shield
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A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
MDEF+20.
------------------------
Every 2 refine level, All Status +1, Max HP +2%.
Every 3 refine level, Resistance to neutral property by +5%.
------------------------
When refined to +9 or higher, All Status +3, Max HP +5%.
When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%.
When refined to +12 or higher, All Status +5, Max HP +6%.
------------------------
When equiped by Geneticist Class,
Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%.
------------------------
[Grade Bonus]
[Grade D] After Cast Delay -5%.
[Grade C] P.ATK+4, S.MATK+4.
[Grade B] Resistance to all property damage by +5%.
If Geneticist Class, increases physical damage to all size enemy by +20%.
[Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure.
If Genetics Class, P.ATK+6, Melee/Ranged physical damage by +20%,
When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.)
When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned).
------------------------
Def: 100
An outer armor worn over regular armor, providing additional defensive effects.
It can be used alone, but the defensive effect is small.
------------------------
CRI +1, C.RATE +1.
------------------------
For every 3 refine levels, critical damage +2%.
------------------------
When refined to +10 or higher, CRI +3, P.ATK +1.
------------------------
Set Bonus:
Fatal Master Shadow Armor
Fatal Master Shadow Shoes
C.RATE +2.
If total refine of set items is +15 or higher, CRI +3, physical damage against all property enemies +5%.
If total refine of set items is +18 or higher, ignores 50% physical defense of all race enemies except players.
------------------------
Set Bonus:
Fatal Master Shadow Armor
Fatal Master Shadow Shoes
Master Shadow Shield
Increases physical damage to all size enemies by 5%, P.ATK +2.
If total refine is +27 or higher, additionally ignores 10% physical resistance of all race enemies except players.
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Location : Armor
ASPD + 2%
Reduced Skill Usage Delay by 2%
ATK + 5 per Refine Level
mATK +5 per Refine Level
If refined to +8 or higher
ASPD + 1% for every 2 refine levels
Reduced Skill Usage Delay by 1% for every 2 refine levels
Has no effect during WoE TE
Reduces After Cast Delay by 3%,
ASPD +3%.
------------------------
Every 2 refine level, ATK and MATK +10.
------------------------
When refined to +7 or higher,
Reduces After Cast Delay by additional 3%,
additional ASPD +3%.
When refined to +9 or higher,
increases ATK and MATK by 10%.
When refined to +12 or higher,
Reduces After Cast Delay by additional 4%,
ASPD +2.
------------------------
[Grade Bonus]
[Grade D] POW +2, SPL +2.
[Grade C] P.ATK +5, S.MATK +5.
[Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%.
[Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (From Diamond Dust), Stun, Sleep by 100%.
------------------------
Def: 150
A pair of shoes worn to enhance fish damage.
Max HP + 10 per upgrade level of the item.
Increases physical and magical damage on Fish race targets by 2%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Fish race targets by an additional 1%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Fish race targets by an additional 2%.
Set Bonus
Fisher Shadow Shoes
Homer's Shadow Shield
Increases the experience given from Fish race monsters by 3%.
A Box that contains 1 Vacation Hat
Description:
A hat that's perfect
for vacationing, and
shields the wearer's
face from UV rays.
VIT +1. Cannot
be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Box Weight : 1
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small.
Damage of Third Flame Bomb increased by 5%.
------------------------
For every 2 Refine Levels, ATK + 10.
------------------------
For every 3 Refine Levels, Damage of Third Flame Bomb additionally increased by 1%.
------------------------
Set Bonus:
Flame Bomb Shadow Armor
Flame Bomb Shadow Shoes
ATK + 2%, P.ATK + 2,
If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players).
------------------------
Set Bonus:
Flame Bomb Shadow Armor
Flame Bomb Shadow Shoes
Master Shadow Shield
Increase physical damage of all properties by 3%, P.ATK + 2.
When total refine level of set is 27 or higher,
Ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location: Armor
An armor worn to enhance fire monster damage.
Max HP + 10 per upgrade level of the item.
Increases physical and magical damage on Fire property targets by 1%.
Increases physical and magical damage on Fire property targets by an additional 1% per 2 upgrade levels of the item.
Set Bonus
Flame Shadow Armor
Flame Shadow Shield
Reduces damage taken from Fire property enemies by 2%.
A shield worn to enhance fire monster resistance.
Max HP + 10 per upgrade level of the item.
Reduces damage taken from Fire property enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Fire property enemies by an additional 1%.
If upgrade level is +9 or higher,
Reduces damage taken from Fire property enemies by an additional 1%.
Set Bonus
Flame Shadow Armor
Flame Shadow Shield
Reduces damage taken from Fire property enemies by 2%.
Magic cape that increases resistance.
Reduce incoming damage from water property type monsters by 5%.
Reduce incoming damage from brute property type monsters by 5%.
When equipped with Flower Shield, reduce incoming damage from brute type monsters by 1% per 1 refine rate of Flower Garment.
When equipped with Flower Shield, increase damage to water type monsters by 1% per 1 refine rate of Flower Shield.
When used in Gold Premium Service, Flee + 20.
Water powered shoes. Mitigate attacks from waterborne monsters.
MDEF + 3.
Increase water resistance by 5%.
MaxHP + 1%, MaxSP + 1% per 1 refine rate.
When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%.
Increase water resistance by additional 2% per 1 refine rate of Flower Shield.
When equipped with Flower Manteau, increase damage to water property type monsters by 5%.
Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau.
When using VIP, increase item drop chance by 10%.
Blocking Spear strengthened by the energy of Mjolnir.
Atk + 10%.
Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%.
If refine rate is 7 or higher,
Atk + 70, increases attack speed (reduces delay after attack by 10%)
If refine rate is 9 or higher,
increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20.
If refine rate is 11 or higher,
reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20.
------------------------
[Grade Bonus]
[Grade D] P.Atk + 10.
[Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%.
------------------------
Weapon Lv : 5
ATK + 3%.
------------------------
For every 2 refine level, reduce Variable Casting Time by 1%.
------------------------
When refined to +10 or higher, P.ATK + 2.
------------------------
Set Bonus:
Focusing Shadow Earring
Concentration Shadow Shield
ATK + 3%,
------------------------
When total refine rate of set is 18 or higher, CON + 3, P.ATK + 3.
------------------------
Location : Earring
Another forbidden book filled with unfathomable records.
'Curiosity killed the cat.'
------------------------
ASPD + 10%.
------------------------
For every refine level, MHP + 100.
------------------------
For every 3 refine level, increase Neutral and Wind property magical damage by 4%.
------------------------
When refined to +9 or higher,
ASPD + 2.
Reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +11 or higher,
Enables to use Lv.10 Double Attack.
When performing a magic attack, there's a 4% chance to increase INT by 150 for 10 seconds, but the user will lose 100 HP and SP per second within the duration.
When performing a physical attack, there's a 15% chance to auto cast Lv.1 Lex Aeterna.
------------------------
Def: 100
A weapon reinforced with Ether mana.
It started demonstrating new abilities that had never been seen before.
Shield Shooting damage +5% for every 2 upgrade levels
Long-ranged Physical damage +2% for every 4 upgrade levels
Armguard with a charming fox drawing. You feel swift when wearing this.
Flee + 5
Set Bonus
Fox Armguard [1]
Special Ninja Suit or Special Ninja Suit [1]
Agi + 2
Rental Item
A spiritual shield granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
Reduce damage from Medium-sized monsters by 25%
Item Class: Shield Defense : 5