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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK+1%” in Renewal

Page 45 of 53
Special Environment Boots

Special Environment Boots [1]

#22203 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Increases magic damage against boss class enemies by +15%. For every refine level, MATK +5, MHP +2%, MSP +2%, reduce global cooldown by -1%. When refine level is 10 or higher, INT +15. ------------------------ Set Bonus: Space Shoes [1] Dark Lord Card Enables Level 5 [Volcano]. If base level 99 or lower, For every refine level, When receiving physical attack, increases fire property magic damage by 5% for 15 seconds. If base level 100 or higher, For every refine level, When receiving physical attack, increases fire property magic damage by 10% for 15 seconds. ------------------------ Def : 15
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Special Int

Special Int

#4856 · Enchant
Weight
0
Buy value
20 z
Sell value
10 z
Int + 1 If upgrade level is +8 or higher, additional Int + 3. If upgrade level is +9 or higher, MATK + 1%. If upgrade level is +12 or higher, Aspd + 1, reduces the fixed casting time of skills by 7%.
Full item details & effects
Speculation

Speculation [1]

#450401 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
The crystallization of wisdom born from the Magician's Guild. As its name suggests, it was created as the greatest masterpiece by a modern magician. ------------------------ Reduce damage taken from Doram and Human Player by 7%. ------------------------ For every 10 Base Level, increase Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ For every refine level, increase magic damage against all sizes enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%. Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Reduce Fixed Casting Time of Crimson Arrow by 100%. Cannot be destroyed in battle. ------------------------ When refined to +12 or higher, MATK + 100, SPL + 10. ------------------------ Def : 100
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Spell Caster Shadow Armor

Spell Caster Shadow Armor

#24747 · Shadow Gear · Shadow armor
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Reduces variable casting time by 1% per refine rate. ATK + 1% and MATK + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Armor Spell Caster Shadow Shoes Reduces SP consumption of skills by 10%, If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesn't stack with counterpart Spell Caster set (Earring, Pendant)). ------------------------ Location: Shadow Armor Required Lv: 1
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Spell Caster Shadow Earring

Spell Caster Shadow Earring

#24749 · Shadow Gear · Shadow right accessory
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Reduces variable casting time by 1% per refine rate. ATK + 1% and MATK + 1% per 3 refine rate. ------------------------ Set Bonus: Spell Caster Shadow Earring Spell Caster Shadow Pendant Reduces SP consumption of skills by 10%. If the sum of refine rate of set is 20, reduces fixed casting time by 0.3 seconds. (However, fixed casting time reduction doesnt stack with counterpart Spell Caster set (Armor, Shoes)). ------------------------ Location: Shadow Earring Required Lv: 1
Full item details & effects
Spell Circuit

Spell Circuit [1]

#19249 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
This circle of magic outlines the properties, it feels like you can use powerful magic by wearing it. Position: Upper MATK + 20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%. If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Set Bonus Spell Circuit [1] Mental Stick [1] Increases the damage of Psychic Wave by 5% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Kronos Increases the damage of Hell Inferno by 10% per 2 upgrade levels of the weapon. Set Bonus Spell Circuit [1] Mikatsuki [1] Raksasa Dagger [1] Reduces the variable casting time of skills per combined sum of upgrade levels of the weapons. Increases the damage of Flaming Petals, Freezing Spear, and Wind Blade by 5% per 2 upgrade levels of the weapon.
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Spell Magic Attack Stone (Garment)

Spell Magic Attack Stone (Garment)

#1000922 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
A stone that increases magic attack power. The following abilities are given to the costume garment slot. S.MATK + 3. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Upper) S.MATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Middle) S.MATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Lower) S.MATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Spell Stone (Dual) S.MATK + 5, SPL + 3. [Lace La Zard]
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Spell Magic Attack Stone (Garment)

Spell Magic Attack Stone (Garment)

#311426 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
S.MATK + 3. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Upper) S.MATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Middle) S.MATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Magic Power Stone (Lower) S.MATK + 1, SPL + 1. ------------------------ Set Bonus Spell Magic Attack Stone (Garment) Spell Stone (Dual) S.MATK + 5, SPL + 3.
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Spell Master Shadow Armor

Spell Master Shadow Armor

#24997 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all attribute enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Spell Master Shadow Armor Spell Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
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Spell Master Shadow Pendant

Spell Master Shadow Pendant

#1270000 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy necklace said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Pendant
Full item details & effects
Spell Master Shadow Shoes

Spell Master Shadow Shoes

#24998 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Footwear worn over regular shoes, providing additional effects. It can be used alone, but the effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Location : Shoes
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Spell of Varmundt Lv1

Spell of Varmundt Lv1

#310923 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Varmund's Wisdom Essence. ------------------------ SPL +1. MATK +3 and S.MATK +1 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade B, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade A, additional S.MATK +1 per 20 base SPL.
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Spell of Varmundt Lv2

Spell of Varmundt Lv2

#310924 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Varmund's Wisdom Essence. ------------------------ SPL +2. MATK +4 and S.MATK +2 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade B, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade A, additional S.MATK +2 per 20 base SPL.
Full item details & effects
Spell of Varmundt Lv3

Spell of Varmundt Lv3

#310925 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Varmund's Wisdom Essence. ------------------------ SPL +3. MATK +5 and S.MATK +3 per 20 base SPL of the user. If the enchanted equipment is grade D, additional S.MATK +1 per 20 base SPL. If the enchanted equipment is grade C, additional S.MATK +2 per 20 base SPL. If the enchanted equipment is grade B, additional S.MATK +2 per 20 base SPL. If the enchanted equipment is grade A, additional S.MATK +2 per 20 base SPL.
Full item details & effects
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