
RENEWAL / ITEMS
Spell Master Shadow Pendant
#1270000Shadow Gear
S_Spell_M_Pendant
Item stats
- Weight
- 0
- Buy price
- 0 z
- Sell price
- 0 z
Usage & restrictions
- Type
- Shadow Gear
- Equipment position
- Shadow left accessory
- Gender
- Both
- Required level
- 200+
- Jobs
- All jobs
- Class tiers
- All tiers
- Refineable
- Yes
- Trading & storage
- No restrictions
Spell Master Shadow Pendant description & effects
A holy necklace said to protect its wearer. It draws out the wearer's latent abilities.
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MATK +3%, FLEE +10.
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For every 3 refine levels, Neutral, Holy, Shadow, Ghost, and Undead property magic damage +2%.
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When refined to +10 or higher, S.MATK +3.
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Type : Shadow Equipment
Location : Pendant
Weight : 0
Required Level : 200
Class : All Jobs
Item effect script
.@r = getrefine();
bonus bMaxHP,.@r*10;
bonus bMatkRate,3;
bonus bFlee,10;
bonus2 bMagicAtkEle,Ele_Undead,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Neutral,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Ghost,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Holy,2*(.@r/3);
bonus2 bMagicAtkEle,Ele_Dark,2*(.@r/3);
if (.@r>=10) {
bonus bSMatk,3;
}
Equipment sets
Set 1
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_WEAPON)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
bonus2 bMagicAddSize,Size_All,5;
bonus bSMatk,2;
if (.@sum>=27) {
bonus2 bIgnoreMResRaceRate,RC_All,10;
bonus2 bIgnoreMResRaceRate,RC_Player_Human,-10;
bonus2 bIgnoreMResRaceRate,RC_Player_Doram,-10;
}
Set 2
Set effect
.@sum = getequiprefinerycnt(EQI_SHADOW_ACC_R)+getequiprefinerycnt(EQI_SHADOW_ACC_L);
bonus bSMatk,2;
if (.@sum>=15) {
bonus2 bMagicAddEle,Ele_All,5;
bonus bMaxSPrate,3;
if (.@sum>=18) {
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,-50;
bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,-50;
}
}

