Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 56 of 73
Royal Magician Dagger

Royal Magician Dagger [2]

#28776 · Dagger · Weapon
ATK
200
MATK
170
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A dagger used for self-defense by the wizards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ MATK + 170, MATK + 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases fire and neutral property magical damage by 15%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Dagger King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus fire and neutral property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Rudolf Hairband

Rudolf Hairband

#18671 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A Christmas hairband. Sporting the face Christmas' most famous reindeer Rudolf. During the Christmas season, has a chance of casting Increase Agi while attacking. Increases the healing potency of Carrots while worn. Location : Upper
Full item details & effects
Rudolph Santa Hat

Rudolph Santa Hat

#5742 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Rudolf the red-nosed reindeer had a very shiny Hat!\ Position: Upper Increase 100% of the recuperative powers of Piece of Cake and Well-baked Cookie items. Rudolf Set Rudolf Santa Hat Clown Nose Increases attack against demi-humans by 5%. Increases attack against Human Player-humans by 5%. Rudolf Set Rudolf Santa Hat Rudolf's Nose Increases attack against beasts by 2%. Increases attack against Doram by 2%. If refined to +5 adds a further 5% If refined to +7 adds a further 3% for a total of 10% Damage versus beasts/Doram!
Full item details & effects
Runaway Accelerator

Runaway Accelerator [1]

#400047 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
Increase physical, magical damage to all monsters by 1%. Restores 250HP and 30SP every 5 seconds. Reduce physical damage from Boss and Normal monsters by 10% per 1 refine rate. When refined to +7 or higher, ignores physical, magical defense of all monsters by 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%. When refined to +9 or higher, ignores physical, magical defense of all monsters by additional 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%. Location: Upper Weight: 70
Full item details & effects
Runaway Chip

Runaway Chip [1]

#18997 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
It feels like being controlled by an unknown machine. Position: Upper Max SP - 50% Hit + 50 Flee + 50 Set Bonus Runaway Chip [1] Broken Chip 1 [1] Broken Chip 2 [1] ATK + 50 MATK + 50 Increased Movement Speed. If Runaway Chip [1] upgrade level is +9 or higher, Max HP + 10% Max SP + 50%
Full item details & effects
Rune Boots

Rune Boots

#2481 · Armor · Footgear
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Black leather boots engraved Rune. Unable to destroy. When pure STR is 90 or higher, ATK + 10. When pure STR is 120 or higher, ATK + 10 additionally. When pure INT is 90 or higher, MATK + 3%. When pure INT is 120 or higher, MATK + 2% additionally.
Full item details & effects
Rune Boots of Death

Rune Boots of Death [1]

#470176 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MATK + 5%, S.MATK + 5. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Boots of Flame

Rune Boots of Flame [1]

#470173 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase melee physical damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] ATK + 5%, P.ATK + 5. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Boots of Ice

Rune Boots of Ice [1]

#470175 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ When refined to +7 or higher, ATK + 5%, P.ATK + 2. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase long-range physical damage by 5%, reduce Fixed Casting Time by additional 0.4 seconds. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] ATK + 5%, P.ATK + 5. [Grade A] C.RATE + 1, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Boots of Plain

Rune Boots of Plain [1]

#470174 · Armor · Footgear
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Boots engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 10%, P.ATK + 2. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 10%, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ [Grade Bonus] [Grade D] MHP + 5% [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] MHP + 7%, reduce Variable Casting Time by 5%. [Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Greaves

Rune Greaves

#470084 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
Greaves created by concentrating the power of rune stones. MaxHP + 3% , MaxSP + 3% Increase movement speed Dragon Breath (Water), All Stats + 3 per 2 levels of Dragon Breath When Dragon Training lv5, reduce cooldown of Hundred Spears by 1 sec Increase damage of Clashing Spiral, Hundred Spears by 40% per 1 skill level of Dragon Howling. When Phantom Thrust lv5, reduce fixed casting time by 50% When refined to +5 or higher, additional MaxHP + 7% , MaxSP + 7% reduce after cast delay by 10% When refined to +7 or higher, additional MaxHP + 10% , MaxSP + 10% reduce after cast delay by an additional 10%
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Rune Manteau of Death

Rune Manteau of Death [1]

#480233 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Death Rune magic. The engraving is amplified with the essence of death. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase all property magic damage by 10%. ------------------------ When refined to +11 or higher, MATK + 10%. ------------------------ Set Bonus: Death Rune Manteau [1] Death Rune Armor [1] Death Rune Boots [1] For every 30 Base INT, SPL + 1. Increase all property magic damage by 10%. Reduce Variable Casting Time by 10%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%. [Grade C] MATK + 5%, S.MATK + 5. [Grade B] Increase all property magic damage by 10%. [Grade A] Reduce After Cast Delay by 10%, S.MATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Flame

Rune Manteau of Flame [1]

#480230 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Flame Rune magic. The engraving is amplified with the essence of flame. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%. ------------------------ When refined to +11 or higher, ATK + 10%. ------------------------ Set Bonus: Flame Rune Manteau [1] Flame Rune Armor [1] Flame Rune Boots [1] For every 30 Base STR, POW + 1. Increase melee physical damage by 10%. Reduce Variable Casting Time by 10%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] ATK + 5%, P.ATK + 5. [Grade B] Increase melee physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Ice

Rune Manteau of Ice [1]

#480232 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Ice Rune magic. The engraving is amplified with the essence of ice. ------------------------ When refined to +7 or higher, ATK + 5%. ------------------------ When refined to +9 or higher, increase Critical Damage by 10%. ------------------------ When refined to +11 or higher, increase long-range physical damage by 10%. ------------------------ Set Bonus: Ice Rune Manteau [1] Ice Rune Armor [1] Ice Rune Boots [1] For every 30 Base DEX, CON + 1. Increase long-range physical damage by 10%. Reduce Variable Casting Time by 15%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%. [Grade C] ATK + 5%, P.ATK + 5. [Grade B] Increase long-range physical damage by 10%. [Grade A] Reduce After Cast Delay by 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Manteau of Plain

Rune Manteau of Plain [1]

#480231 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 3%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase physical damage against all race enemies by 10%. ------------------------ Set Bonus: Grass Rune Manteau [1] Grass Rune Armor [1] Grass Rune Boots [1] For every 30 Base VIT, STA + 1. MHP + 20%. Reduce physical damage taken from Earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] MHP + 5%, RES + 5, MRES + 5. [Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5. [Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
Rune Suit

Rune Suit

#15067 · Armor · Armor
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Rental Item Cannot be traded. Specially made to help the members of guilds to grow, this formal suit generates special waves and increases your EXP reward from monsters by 10%. When equipped with a set of Rune Ring, Rune Suit, Mana Manteau, and Mana Boots, you can gain 30% more EXP from monsters. Level Limit : 100
Full item details & effects
RWC2010 Indonesia

RWC2010 Indonesia [1]

#18509 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia. Increase resistance against human type monster by 10%, CRI + 10. Increase the healing effect of Red Potion and White Potion by 100%. LUK + 5, ASPD + 1, ATK, MATK + 3%. Location : Upper Weight : 10 Required lv : 15
Full item details & effects
Sacred Crown

Sacred Crown

#19469 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A crown with the sacred aura. Position: Upper Mdef + 15 Aspd + 10% Reduces the SP cost of Adoramus and Judex by 15. Increases the damage of Adoramus and Judex by 20%. Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known. If Clearance is level 5, increases magical damage on boss monsters by 25%. Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%. If Sacred Crown upgrade level is +7 or higher, Aspd + 5% Increases the damage of Adoramus and Judex by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5%. Increases the damage of Adoramus and Judex by an additional 50%. If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.