"Break it or you won't be forgiven!" A delicate 3D cube puzzle made of metal. Use it to spark free-spirited ideas.
[Special Souvenir Exchange]
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Lance made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 6 per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Item used to play guitar or bass. It's hard, so it's less abrasive.
Increase magic damage to small, medium, large monsters by 10%.
Increase damage of Metallic Sound by 1% per 3 BaseLv.
When Improvised Song Lv. 5 is learned, increase damage of Neutral property magic damage by 10%.
When Frigg's Song Lv. 5 is learned, ignores magic defense of all races by 50%.
When Deep Sleep Lullaby Lv. 5 is learned, increase ASPD by 10%.
Killing a monster using a magic attack restores 100 HP, 10 SP.
When Gloomy Shyness Lv. 5 is learned, increase magic damage to normal, boss monsters by 10%.
Meuchler-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
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ATK : 190
Weapon Lv : 5
Increases SP consumption of skills by 10%.
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For every 3 refine levels, increases magic damage of all properties by 4%.
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Set Bonus:
Meyer Lugenburg Card
Kronecker G. Heine Card
MATK +3%.
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Location: Armor
A rare staff that can convert psychic energy into brute strength.
Property: Neutral
Str + 10
Drains 2 SP from the user when performing a physical attack.
A rare staff that can convert psychic energy into brute strength.
Character Bound
Rental Item
Property: Neutral
Str + 10
Int + 4
Drains 1 SP from the user when performing a physical attack.
Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas.
VIT + 7.
Increase physical damage to all size monsters by 10%.
Increase damage of Power Swing, Axe Tornado, Axe Boomerang by 1% per 2 BaseLv.
When FAW Silver Sniper Lv. 5 is learned, increase physical damage to all property type monsters by 10%
When FAW Magic Decoy Lv. 3 is learned, adds a chance to drop 2carat or 3carat diamond when monsters are killed.
When Axe Boomerang Lv. 5 is learned, ASPD +10%, recovers HP + 100, SP + 10 when monsters are killed.
When Lava Flow Lv. 5 is learned, reduce after skill delay by 30%.
Compounds On: Garment
If used by Maestro,
Max HP + 15%
Max SP + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Maestro Alphoccio Card
True Alphoccio Basil Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
A hat of a famous minstrel. Fancy and plentiful black feathers adorn this hat.
Int +1, Luk +1, Mdef +5.
Increases long range physical attack power by 5%
rushed toward windmill, decrease sp by 10.
Location : Upper
A scroll imbued with the power of Mistress.
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Allows the user to use skills that use gemstones without consuming them for 3 minutes.
Increase SP consumption when using skills by 25%.
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Account Bound
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A box containing 10 Mistress Scrolls.
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[Mistress Scroll]
A scroll imbued with the power of Mistress.
Allows the user to use skills that use gemstones without consuming them for 3 minutes.
Increase SP consumption when using skills by 25%.
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Account Bound
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Compounds On: Shoes
Max SP + 10%.
Increases the damage of Frost Diver by 5%.
Set Bonus
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
Max HP + 500
Def + 5
Mdef + 5
Increases the damage of
Cold Bolt,
Fire Bolt, and
Lightning Bolt by 10%.
Mage Bonus
MATK + 3%
Reduces the variable casting time of skills by 15%.
Set Bonus
Yellow Novus Card
Evil Nymph Card
Miyabi Doll Card
Bloody Butterfly Card
Harpy Card
Int + 3
Increases the damage of Thunder Storm and Heaven's Drive by 10%.
Sage Bonus
Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker.
Reduces the variable casting time of skills by 20%.
Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
A facsimile of the mighty hammer wielded by Thor, god of thunder.
Account Bound
This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle.
Property: Wind
Str + 20
Dex + 50
Aspd + 10%
Adds a 10% chance of casting Level 10 Thunder Storm on the target when performing a physical attack.
Adds a 5% chance of buffing the user for 10 seconds when performing a physical attack; Enables Splash Damage.
This item cannot be upgraded.
This item is indestructible in battle.
A facsimile of the mighty hammer wielded by Thor, god of thunder.
Rental Item
Property: Wind
Str + 20
Dex + 50
Aspd + 10%
Adds a 10% chance of casting Level 10 Thunder Storm on the target when performing a physical attack.
Adds a 5% chance of buffing the user for 10 seconds when performing a physical attack; Enables Splash Damage.
This item cannot be upgraded.
This item is indestructible in battle.
Shoes from Mjolnir Mine.
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Every 2 refine level, MHP, MSP +1%.
Every 3 refine level,
increases physical and magical damage to all size enemies by 4%.
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When refined to +7 or higher, ATK, MATK +5%.
When refined to +9 or higher, reduces delay after skill by 5%.
When refined to +11 or higher,
Ignores 25% of the physical and magical defense of all race monsters.
When refined to +12 or higher, reduces fixed casting time by 0.5 seconds.
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[Grade Bonus]
[Grade D] POW, SPL, CON +2.
[Grade C] ATK, MATK +30.
[Grade B] reduces fixed casting time by additionally 0.5 seconds.
[Grade A] P.ATK, S.MATK +7.
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Def: 45
Shoes of the high priest who offered wicked prayers with the zealots. It is possessed by an evil spirit and emits an ominous groan.
MATK + 10%.
Reduce incoming physical damage from normal monsters by 5%.
Increase ASPD by 1% per 1 refine rate
When refined to +7 or higher, additional MATK + 10%.
When refined to +9 or higher, additional MATK + 10%. Ignores magical defense of all race by 100%.
When equipped with Fallen Bishop Card, increase damage to Dorams by 50%.
When equipped with Sealed Fallen Bishop Card, increases magical damage against human and angel monsters by 20%.
When using magical attacks, curses enemies.
Reduce reflection damge by 10% per 1 refine rate.
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!
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Enables Level 2 Spell Breaker.
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Set Bonus
Glasses/Glasses [1] or Sunglasses/Sunglasses [1]
Mob Scarf
Reduces damage taken from Demi-Human and Human Players race enemies by 2%.
Max HP + 5% for every combined sum of 80 base Agi and Vit.
Aspd + 5% for every combined sum of 80 base Agi and Vit.
Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit.
Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk.
Crit + 5 for every combined sum of 80 base Str and Luk.
Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk.
MATK + 120 for every combined sum of 80 base Int and Dex.
Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.
Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.
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Position: Lower
A modification module that can be used on Illusion armor.
Adds Aspd 4 Enchant.
[Enchantment Effect]
Aspd +10%.
[Applicable Equipment]
Illusion Booster R
Illusion Booster L
Illusion Battle Chip R
Illusion Battle Chip
A modification module that can be used on Illusion armor.
Adds the Modification Orb (Drain Soul) effect.
[Enchantment Effect]
Physical attacks create a 1% chance of restoring SP by 1% of their inflicted damage.
[Applicable Equipment]
Illusion Booster L
Illusion Battle Chip
A modification module that can be used on Illusion armor.
Adds the Modification Orb (Speed) effect.
[Enchantment Effect]
Aspd +1
If upgrade level is +7 or higher,
Additonal Aspd +3%
If upgrade level is +9 or higher,
Additonal Aspd +3%
[Applicable Equipment]
Illusion Engine Wing Type A
Illusion Engine Wing Type B
A modification module that can be used on Illusion armor.
Adds the Modification Orb (Fatal Flash) effect.
[Enchantment Effect]
Physical attacks create a chance of casting Lethal Speed Maniac for 10 seconds.
[Lethal Speed Maniac]
AGI +50, Critical Damage +10%, and HP -300 every sec. for 10 sec.
[Applicable Equipment]
Illusion Leg Type A
Illusion Leg Type B
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A modification module that can be used on Illusion armor.
Adds the Modification Orb (Fierce Shooter) effect.
[Enchantment Effect]
Physical attacks create a chance of casting Shooter under Fire for 10 seconds.
[Shooter under Fire]
DEX +50, Long-ranged Physical damage +10%, and SP -20 every sec. for 10 sec.
[Applicable Equipment]
Illusion Leg Type A
Illusion Leg Type B
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A modification module that can be used on Illusion armor.
Adds the Modification Orb (Magic Soul) effect.
[Enchantment Effect]
Magic attacks create a 1% chance of restoring 80 SP every 0.5 seconds for 10 seconds.
[Applicable Equipment]
Illusion Booster L
Illusion Battle Chip
A modification module that can be used on Illusion armor.
Adds Modification Orb (Spirit) enchant.
[Enchantment Effect]
Max SP +5%
If upgrade level is +9 or higher,
Additional Max SP +100
If upgrade level is +9 or higher,
Additional Max SP +150
[Applicable Equipment]
Illusion Leg Type A
Illusion Leg Type B
A modification module that can be used on Illusion armor.
Adds the Modification Orb (Overpower) effect.
[Enchantment Effect]
Physical attacks create a chance of casting Boiling Fighting Spirit for 10 seconds.
[Boiling Fighting Spirit]
STR +50, ATK +15%, and MATK - 15% for 10 sec.
[Applicable Equipment]
Illusion Leg Type A
Illusion Leg Type B
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