A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT + 2, INT + 1, STR + 3.
If refined to 9, increase ATK and MATK by 2%
If refined to 12, reduce fix casting time by 10%
Location : Upper weight : 1
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic wisdom.
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INT +12, MHP +5%, MSP +20%.
For every 2 refine level, MATK +2%, healing recovery +4%.
For every 3 refine level, Increases magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases magical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Blue Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, MATK +7%, healing recovery +15%.
For every 15 base INT, Reduces variable casting time by 4%,
MATK +8 and Healing Recovery +1%.
[Dragon's Wisdom]
When attacked, has a chance to increase magical damage of all properties by 20%
and heal amount by 40% for 10 seconds.
If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom],
additional increase magical damage of all properties by 10%.
If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
reduces variable casting time by 20%
reduces global cooldown by 25%.
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A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A box that contains 1 Blue Drooping Cat
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A box that contains 1 Blue Drooping Cat
Description:
A cat doll that you
can carry on your
head. If you think
you hear it meow
or feel it move, it's
just an illusion.
MDEF +15. +30% defense
against Curse status.
Position: Upper
A crude looking
hat that lends a
look of cheerfulness
and agility, and is
coveted by most
skilled magic users.
Int +2, SP +150.
Position: Upper
and Soul Linker Job
A customized blue Thanatos Necklace.
It has been modified to restore spirit energy to the user.
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ATK + 5%, MATK + 5%.
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Set Bonus:
Blue Mental Pendant
The Agony of Thanatos [1]
For every 4 refine level of Headgear, reduce After Cast Delay by 2%.
When the refine level of Headgear is +7 or higher,
There's a 1% chance to restore 3% of damage as SP when performing physical attack.
There's a 4% chance to restore 70 SP per second for 4 times when performing magical attack.
When the refine level of Headgear is +9 or higher,
ATK + 5%, MATK + 5%.
When the refine level of Headgear is +11 or higher,
reduce Fixed Casting Time by 0.5 seconds.
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This item can be enchanted with Dark Stone.
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Def: 0
An improved version of the Blue Mental Pendant. It has the power to restore SP.
ATK + 8%, MATK + 8%.
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Set Bonus:
Blue Mental Pendant-LT [1]
The Agony of Thanatos-LT [1]
For every 4 refine level of headgear,
reduces After Cast Delay by 2%.
When headgear refined +7 or higher,
Adds a 2% chance of restoring 4% of damage as SP when doing physical attack.
Adds a 2% chance to recover 100 SP per second for 10 seconds when doing magical attack.
When headgear refined +9 or higher,
ATK +5%, MATK +5%, P.ATK +3, S.MATK +3.
When headgear refined +10 or higher,
reduces Fixed Casting Time by 0.2 seconds.
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Def : 0
A cute hair pin designed with a blue poring. Bring this to the Big Hairpin RX75 machine in Prontera to give it extra stat enchantments.
Location : Upper
A cute hat with Wildcat design.
You can feel its fluffy tail when wearing it.
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POW + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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ATK + 40%
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Every 10 Base Level, increase damage of Abyss Dagger, Unlucky Rush, and Deft Stab by 1%.
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Every refine level, POW + 1.
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Def : 10
Location : Upper
A Hat created with power of mythical creature, Boitata.
on physical attack, user will have a chance to cast Sonic Blow, Lv 5. and enchant fire property on weapon for 3 min.
If user put this on with Boitata_Armor, user will give 10% more damage to Earth property monsters and enchant fire property on his armor. INT+3, STR + 3, MDEF + 10
Location : Upper & Middle
A hat made in honor of the guardian deity sleeping in the waterfall to protect Brasilis.
MDEF +5.
Recovers SP by 5 when killing brute monsters using melee physical attacks.
Recovers HP by 100 when killing monsters using melee physical attacks.
When refined to +5 or higher, reduce incoming damage from brute monsters by 5%.
When refined to +7 or higher, reduce incoming damage from brute monsters by additional 5%.
Location : Upper Weight : 30
Dark Plated Armor covered with sharp bones.
Property: Neutral
Str + 1
Mdef + 3
Bypass 10% of hard defense of Demi-Human, Human Player, Doram, and Brute race targets when performing a physical attack.
Adds a 1% chance of inflicting Bleed on any target within 5-5 cells of the user when receiving a physical attack.
A mysterious book filled with magic. It seems to contain the sorcerer's predictions.
Reduce after cast delay by 15%.
For every level of skill Striking,
Increases magic damage against all size enemies by 3%.
When learning Lv5 Extreme Vacuum,
When performing magic attack, there's a chance to reduce SP consumption of Psychic Wave by 79 for 10 seconds.
Def : 0
Location : Lower
Special blunt weapon prepared for your rapid growth.
Indestructible.
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases Holy property magic damage by additional 1% per level of Meditatio.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases Judex damage by 30%.
Adoramus damage increases by 1% per 15 base levels up to level 180.
When using Magnificat, additionally increases Adoramus damage by 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Increase critical damage by 10%.
Duple light damage increased by 2% per 15 base levels up to level 180.
When using Magnificat, additionally increases Duple Light damage by 35% for 60 seconds.
Special one-handed spear prepared for your rapid growth.
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith.
If refine rate is +9 or greater, increases Ranged Physical Damage by 10%.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduce after cast delay by 10%.
Ray of Genesis damage increases by 1% per 15 base levels up to level 180.
When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds.
When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Ranged physical damage increased by 10%.
Increases Vanishing Point damage by 2% per 15 base levels up to level 180.
When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
Special Spellbook prepared for your rapid growth.
MATK + 165
MATK + 2%
Increase non-attribute magic damage by 3%.
MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases non-attribute magic damage by an additional 2% per level of Life Replacement.
If refine rate is +9 or greater, increases magic damage against enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Psychic Wave damage increased by 1% per 15 base levels up to level 180.
When using Memorize, increases Psychic Wave damage by additional 20% for 60 seconds.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
ASPD + 2
Increases Fire, Cold, and Lightning Bolt damage by 2% per 15 base levels up to level 180.
When Double Casting is used, Fire, Cold, and Lightning Bolt damage increases by additional 35% for 60 seconds.
Special staff prepared for your rapid growth.
Indestructible.
MATK + 200
MATK + 2%
Increases Fire property magic damage by 3%.
Increases MATK + 3 per refine rate.
Increases MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, increases Fire property magic damage by additional 1% per level of Magic Power Amplification.
If refine rate is +9 or higher, increases Fire, Wind, and Water magic damage by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Crimson Rock damage increased by 1% per 15 base levels up to level 180.
When using Magic Power Amplification, increase Crimson Rock damage by additional 20% for 60 seconds.
When equipped with Defiant Booster (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Soul Expansion damage increases by 1% per 15 base levels up to level 180.
When Magic Amplification is used, Soul Expansion damage increases by additional 20% for 60 seconds.
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, these shoes protect their wearer against holiness and fear.
Adds a X% chance of casting Level 3 Drain Life on the target when receiving a physical attack.
What is the chance to cast this? It is a set bonus effect.
Reduces damage taken from Holy property attacks by 2%.
Reduces damage taken from Holy property attacks by an additional 1% per 3 upgrade levels of the item.
Set Bonus
Cloak Of Gray [1]
Armor Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Set Bonus
Cloak Of Gray [1]
Robe Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Max HP + 25%
Max SP + 25%
MATK + 10%
Armor worn by Botanists when collecting rare plants.
Increases physical and magical damage on Plant race targets by 3%.
For every upgrade level past the upgrade level of +5,
Increases physical and magical damage on Plant race targets by an additional 1%.
An armor worn over regular armor to provide additional defensive effects.
It can be used alone, but its defensive effect is small.
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ATK +3%, ATK +7.
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For every 3 refine levels, ranged physical damage +2%.
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When refined to +10 or higher, P.ATK +3.
------------------------
Set Bonus:
Bow Master Shadow Armor
Bow Master Shadow Shoes
P.ATK +2.
If the total refine level is 15 or higher, MHP +3%, physical damage to all elemental enemies +5%.
If the total refine level is 18 or higher, ignore 50% of all race enemies physical defense (excluding players).
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Set Bonus:
Bow Master Shadow Armor
Bow Master Shadow Shoes
Master Shadow Shield
Physical damage to all size enemies +5%, P.ATK +2.
If the total refine level is 27 or higher, ignore 10% of all race enemies physical resistance (excluding players).
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Location : Armor
A holy earring said to protect its wearer, drawing out their hidden potential.
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ATK +3%, ATK +7.
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For every 3 refine levels, ranged physical damage +2%.
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When refined to +10 or higher, P.ATK +3.
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Set Bonus:
Bow Master Shadow Earring
Bow Master Shadow Pendant
P.ATK +2.
If total refine is 15 or higher, MHP +3%, physical damage to all property enemies +5%.
If total refine is 18 or higher, ignores 50% physical defense of all race enemies except players.
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Set Bonus:
Bow Master Shadow Earring
Bow Master Shadow Pendant
Master Shadow Weapon
Physical damage to all size enemies +5%, P.ATK +2.
If total refine is 27 or higher, ignores 10% physical resistance of all race enemies except players.
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Location : Earring