Game version
Blue Dragon Plate artwork from Ragnarok Online
RENEWAL / ITEMS

Blue Dragon Plate [1]

#15395Armor

DragonA_Blue

Item stats

DEF
110
Slots
1
Weight
120
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
170+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

Blue Dragon Plate description & effects

An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic wisdom. ------------------------ INT +12, MHP +5%, MSP +20%. For every 2 refine level, MATK +2%, healing recovery +4%. For every 3 refine level, Increases magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, MATK +7%, healing recovery +15%. For every 15 base INT, Reduces variable casting time by 4%, MATK +8 and Healing Recovery +1%. [Dragon's Wisdom] When attacked, has a chance to increase magical damage of all properties by 20% and heal amount by 40% for 10 seconds. If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom], additional increase magical damage of all properties by 10%. If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, reduces variable casting time by 20% reduces global cooldown by 25%. ------------------------ Class: Armor DEF: 110 Weight: 120 Required Level: 170 Job: All Jobs
Item effect script
.@r = getrefine();
bonus bMaxHPrate,5;
bonus bMaxSPrate,20;
bonus bInt,12;
bonus bMatkRate,2*(.@r/2);
bonus bHealPower,4*(.@r/2);
bonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);
if (.@r>=11) {
   bonus bFixedCast,-200;
   bonus2 bMagicAddSize,Size_Medium,10;
   bonus2 bMagicAddSize,Size_Large,10;
}

Equipment sets

Set 1

Set effect

.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_GARMENT);
bonus bMatkRate,7;
bonus bMdef,8;
bonus bDef,50;
bonus bHealPower,15;
bonus bVariableCastrate,-4*(readparam(bInt)/15);
autobonus2 "{ bonus2 bMagicAtkEle,Ele_All,20; bonus bHealPower,40; if (readparam(bInt) >= 120) { bonus2 bMagicAtkEle,Ele_All,10; } }",1+(readparam(bInt) >= 120),10000,BF_MAGIC|BF_WEAPON;
if (.@sum >= 33) {
   bonus bVariableCastrate,-20;
   bonus bDelayrate,-25;
}

Set 2

Set effect

bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Dragon,10;
bonus2 bMagicAddRace,RC_Angel,20;
bonus2 bMagicAddRace,RC_Dragon,20;
bonus bDelayrate,-5;
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