Game version
AGI Soutane artwork from Ragnarok Online
RENEWAL / ITEMS

AGI Soutane [1]

#15398Armor

CassockA_AGI

Item stats

DEF
100
Slots
1
Weight
80
Armor level
1
Buy price
0 z
Sell price
0 z

Usage & restrictions

Type
Armor
Equipment position
Armor
Gender
Both
Required level
170+
Jobs
All jobs
Class tiers
All tiers
Refineable
Yes
Trading & storage
No restrictions

AGI Soutane description & effects

Formal wear was worn by the priest who revered Odin's agility. It's imbued with a blessing that enhances the wearer's agility. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% ------------------------ For every 2 refine levels, Increases long ranged physical damage by 3%. For every 3 refine levels, AGI +5. For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%. ------------------------ Set Bonus Soutane of Agility Clergy's Manteau Clergy's Boots AGI +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Agility, Clergy's Manteau, and Clergy's Boots is 27 or higher. Increases long ranged physical damage +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------ Class: Armor Defense: 100 Weight: 80 Required Level: 170 Job: All Jobs
Item effect script
.@r = getrefine();
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bAspdRate,10;
bonus bLongAtkRate,3*(.@r/2);
bonus bAgi,5*(.@r/3);
bonus2 bAddRace,RC_Angel,8*(.@r/4);
bonus2 bAddRace,RC_Demon,8*(.@r/4);

Equipment sets

Set 1

Set effect

.@sum = getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES);
bonus bMdef,15;
bonus bDef,30;
bonus bAgi,8;
bonus2 bSubRace,RC_Angel,15;
bonus2 bSubRace,RC_Demon,15;
if (.@sum >= 27) {
   bonus bLongAtkRate,10;
   bonus bDelayrate,-20;
   bonus bFixedCastrate,-20;
}

Set 2

Set effect

bonus bPerfectHitAddRate,5;
bonus bAspd,1;

Set 3

Set effect

bonus bFixedCast,-200;
bonus2 bSubRace,RC_Angel,10;
bonus2 bSubRace,RC_Demon,10;
bonus2 bAddRace,RC_Angel,20;
bonus2 bAddRace,RC_Demon,20;
bonus bDelayrate,-5;
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