A box that contains:
Rental Item
1 Baphomet Horns
Duration: 7 Days after opening.
A headgear made from the horns of Baphomet.
Inflicts 12% more damage to Demihumans.
Increases ATK based on the wearer's Job Lvl.
This item cannot be Dropped or Traded.
Location : Upper Weight : 80
Shield for anti-magic, with improved ability to reflect magic.
It's very thin, probably because of its anti-magic shield.
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Increases all property magical damage by 3%, Mdef + 15.
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If refine rate is 7 or higher, MATK + 25.
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If refine rate is 9 or higher, reduces variable casting time by 5%.
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If refine rate is 12 or higher, increases all property magical damage by additional 7%.
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Set Bonus
Magic Absorber
Force/Mental Condenser
MaxHP + 10%, reduces global cooldown by 5%.
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Def : 50
Bypass 5% of magic defense of Angel Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Angel Race monsters when performing a magical attack.
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Set Bonus
Magic Corrupt Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Angel Race monsters when performing a magical attack.
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Location : Weapon
An improved version of cloth that was given out at certain magic contest.
It doesn't seem to be a genuine product, but safety is guaranteed.
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ASPD + 5%.
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Reduce after cast delay by 5%.
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ATK + 50, MATK + 50
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Reduce damage taken from players by 5%.
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When refined to +6 or higher,
Increase ASPD and reduce after cast delay by additional 5%.
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When refined to +8 or higher,
Increase ASPD and reduce after cast delay by additional 10%.
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Set Bonus:
Magic Barrier Cloth [1]
Anti Conjurer Suit [1]
MHP + 25%, MDEF + 50.
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Set Bonus:
Magic Barrier Cloth [1]
Magic Protector Robe [1]
When using recovery skills, HP recovery amount + 30%.
Reduce SP consumption when using skills by 10%.
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Def : 38
An improved Manteau that was one of the prizes of the Geffen Magic Contest.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Increases ASPD by 2% per 3 refine rate.
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If refine rate is 9 or higher, increases melee physical damage by 5%.
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If refine rate is 11 or higher, increases melee physical damage by additional 7%.
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Set Bonus
Magic Barrier Manteau
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Manteau
Magic Protector Robe
ATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%.
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Def : 75
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
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MaxHP + 1500.
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MaxHP + 1% per refine rate.
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Reduces variable casting time by 2% per 3 refine rate.
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If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%.
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If refine rate is 11 or higher, increases all property magical damage by 7%.
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Set Bonus
Magic Barrier Muffler
Anti Conjurer Suit
MATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%.
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Set Bonus
Magic Barrier Muffler
Magic Protector Robe
MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%.
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Def : 70
A thick book which is full of unknown words. It seems to be published in series.
Int + 2
Mdef + 3
Adds a chance of inflicting Stun on the attacker when receiving a physical attack.
Armored gloves in the hand of a weapon. It brings out potential powers.
Ignores magical defense of brute (except player) and plant race monsters by 5%.
Ignores magical defense of brute (except player) and plant race monsters by additional 1% per 2 refine rate.
When Magic Scissors Hunting Shadow Weapon, Tempest Shadow Earring and Tempest Shadow Pendant are equipped together, MATK + 5.
If the sum of refine rate is 25 or higher, Ignores magical defense of brute (except player) and plant race monsters by 100%.
Location : Weapon Weight : 0
Required Lv : 1
Bypass 5% of magic defense of Plant Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Plant Race monsters when performing a magical attack.
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Set Bonus
Magic Scissor Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Plant Race monsters when performing a magical attack.
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Location : Weapon
A coat that compresses the power of the spirits and contains magic power in every fiber.
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ASPD + 5%, ASPD + 5.
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MATK + 30%.
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Reduce damage taken from Normal and Boss enemies by 5%.
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Reduce damage taken from Human and Doram Player by 5%.
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For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%.
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For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%.
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When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack.
(Skill level is based on learned level.)
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When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack.
(If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.)
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When refined to +7 or higher, additional ASPD + 5%, MATK + 5%.
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When refined to +9 or higher, additional ASPD + 10%, MATK + 10%.
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Def : 12
Bypass 5% of magic defense of Demi Human (Except Player) Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Demi Human (Except Player) Race monsters when performing a magical attack.
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Set Bonus
Magic Executioner Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Demi Human (Except Player) Race monsters when performing a magical attack.
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Location : Weapon
Bypass 5% of magic defense of Dragon Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Dragon Race monsters when performing a magical attack.
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Set Bonus
Magic Dragon Killer Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Dragon Race monsters when performing a magical attack.
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Location : Weapon
Armored gloves in the hand of a weapon. It brings out potential powers.
Ignores magical defense of demihuman (except player) and undead race monsters by 5%.
Ignores magical defense of demihuman (except player) and undead race monsters by additional 1% per 2 refine rate.
When Magic Executioner Holy Water Shadow Weapon, Tempest Shadow Earring and Tempest Shadow Pendant are equipped together, MATK + 5.
If the sum of refine rate is 25 or higher, Ignores magical defense of demihuman (except player) and undead race monsters by 100%.
Location : Weapon Weight : 0
Required Lv : 1
Armored gloves in the hand of a weapon. It brings out potential powers.
Ignores magical defense of demon and angel race monsters by 5%.
Ignores magical defense of demon and angel race monsters by additional 1% per 2 refine rate.
When Magic Exorcist Corrupt Shadow Weapon, Tempest Shadow Earring and Tempest Shadow Pendant are equipped together, MATK + 5.
If the sum of refine rate is 25 or higher, Ignores magical defense of demon and angel race monsters by 100%.
Location : Weapon Weight : 0
Required Lv : 1
Bypass 5% of magic defense of Demon Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Demon Race monsters when performing a magical attack.
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Set Bonus
Magic Exorcist Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Demon Race monsters when performing a magical attack.
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Location : Weapon
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Variable Casting Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
A box that contains 1 Magic Eyes
Descripiton:
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Variable Casting Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
A box that contains 1 Magic Eyes
Descripiton:
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes.
Reduce Variable Casting Time by 10% and increase SP Consumption by 20%.
MDEF + 5.
Location : Upper
Armored gloves in the hand of a weapon. It brings out potential powers.
Ignores magical defense of fish and insect race monsters by 5%.
Ignores magical defense of fish and insect race monsters by additional 1% per 2 refine rate.
When Magic Fishing Insect Shadow Weapon, Tempest Shadow Earring and Tempest Shadow Pendant are equipped together, MATK + 5.
If the sum of refine rate is 25 or higher, Ignores magical defense of fish and insect race monsters by 100%.
Location : Weapon Weight : 0
Required Lv : 1
Bypass 5% of magic defense of Fish Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Fish Race monsters when performing a magical attack.
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Set Bonus
Magic Fishing Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Fish Race monsters when performing a magical attack.
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Location : Weapon
Bypass 5% of magic defense of Formless Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Formless Race monsters when performing a magical attack.
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Set Bonus
Magic Vibration Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Formless Race monsters when performing a magical attack.
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Location : Weapon
Bypass 5% of magic defense of Undead Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Undead Race monsters when performing a magical attack.
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Set Bonus
Magic Holy Water Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Undead Race monsters when performing a magical attack.
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Location : Weapon
Bypass 5% of magic defense of Brute Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Brute Race monsters when performing a magical attack.
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Set Bonus
Magic Hunting Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Brute Race monsters when performing a magical attack.
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Location : Weapon
Bypass 5% of magic defense of Insect Race monsters when performing a magical attack.
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For every 2 refine levels, bypass additional 1% of magic defense of Insect Race monsters when performing a magical attack.
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Set Bonus
Magic Insect Net Shadow Weapon
Tempest Shadow Earring
Tempest Shadow Pendant
MATK +5,
If sum total refine level of the set is 25 or higher,
Bypass 100% of magic defense of Insect Race monsters when performing a magical attack.
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Location : Weapon
The uniforms of Geffen mages. It has the ability to improve magic efficiency when casting spells.
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Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MaxHP + 3%, Int + 3, Dex + 3.
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MATK + 10 per refine rate.
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Reduces variable casting time by 2% per 2 refine rate.
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If refine rate is 9 or higher, increases all property magical damage by 10%.
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If refine rate is 11 or higher, reduces variable casting time by additional 7%.
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If refine rate is 13 or higher, additional MATK + 60.
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Def : 110
A top hat modeled after a magician who became famous for making rabbits appear out of thin air.
Int +1, MaxSP +50.
Has a chance of casting Level 1 Heal on its wearer when being attacked physically.
Has a chance of casting Lighting Bolt, Fire Bolt or Cold Bolt between Level 1 to 3 while physically attacking a target.
Location : Upper
A hat worn by famous magician.
I feel like I can understand some magic tricks.
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DEX +1, AGI +1, MDEF +1.
Increases ASPD by 5%.
Reduces after cast delay by 4%.
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Location: Upper
This anti-magic shield effectively reflects magic.
Mdef + 10
Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker.
If upgrade level is +7 or higher, additional 3% chance to reflect magical attacks.
If upgrade level is +9 or higher, additional 3% chance to reflect magical attacks.
a shawl with magical needlework in it.
Max SP + 3%
Mdef + 3
Reduces the SP cost of skills by 5%.
If upgrade level is +6 or higher, additional Max SP + 3%.