Ceremonial shoes eroded by an unknown force.
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Every 2 refine level, ATK + 10, MATK + 10.
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Every 3 refine level, MHP + 150, MSP + 15.
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When refined to +9 or higher, variable casting time - 5%, ASPD + 5%.
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When refined to +11 or higher,
When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds.
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When refined to +13 or higher, reduce after cast delay by 5%.
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[Grade Bonus]
[Grade D] VIT gained from the effect is increased by additional 25.
[Grade C] VIT gained from the effect is increased by additional 25.
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Def : 65
A box containing 1 infinite fly wing usable for 1 day.
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Rental Item
This item cannot be traded.
An enchanted fly's wing that instantly sends its user to a random spot when used.
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If you take it to the NPC below, it will be exchanged so that you can stack multiple items in one inventory.
[Nyantime]
[Nyantime]
A box containing 1 infinite fly wing usable for 5 day.
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Rental Item
This item cannot be traded.
An enchanted fly's wing that instantly sends its user to a random spot when used.
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If you take it to the NPC below, it will be exchanged so that you can stack multiple items in one inventory.
[Nyantime]
[Nyantime]
A box containing 1 infinite fly wing usable for 7 day.
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Rental Item
This item cannot be traded.
An enchanted fly's wing that instantly sends its user to a random spot when used.
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If you take it to the NPC below, it will be exchanged so that you can stack multiple items in one inventory.
[Nyantime]
[Nyantime]
A box containing 1 infinite fly wing usable for 3 day.
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Rental Item
This item cannot be traded.
An enchanted fly's wing that instantly sends its user to a random spot when used.
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This box can be stacked in one slot.
ASPD +2, MATK +20%.
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For every refine level, MATK +4.
For every 3 refine level, increase all property magical damage by 2%.
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When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%.
When refined +9 or higher, MATK+10%.
When refined +11 or higher, There's a 5% chance to cast Thunder Storm Lv. 5 and Heaven's Drive lv.5, when doing melee physical attacks.
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When learned Shadow Spell Lv.10.
MATK+150.
Increase magic damage against all property enemies by 10%.
When refined +9 or higher, there's a 5% chance to cast Hell Inferno Lv. 3 and Diamond Dust lv.3, when doing melee physical attacks.
When refined +11 or higher, there's a 5% chance to cast Earth Grave Lv. 3 and Chain Lightning lv.3, when doing melee physical attacks.
When refined +13 or higher, ignore magic defense of Normal and Boss monster by 15%.
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Def : 40