A knuckle that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 2
Agi + 1
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Adds a 2% chance of casting Level 1 Zen on the user when performing a physical attack.
This item is indestructible in battle.
A whip that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human race targets by 95%.
Bypass 20% of hard defense of Human race targets when performing a physical attack.
This item is indestructible in battle.
A book written by ancient strategists from a far east country, especially designed for battles against humans.
Account Bound
Property: Neutral
Str + 1
Int + 2
Bypass 20% of hard magic defense of Demi-Human race targets when performing a magical attack.
Bypass 20% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
A musical instrument that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A deadly mace that is usually worn by the best fighter. It is especially designed for battles against human.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A katar created specifically for battles against humans. It can be used for terrible crimes if equipped by a master assassin.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Luk + 1
Aspd + 5%
Increases physical damage on Demi-Human race targets by 70%.
Increases physical damage on Human Player race targets by 70%.
Increases critical damage on targets by 20%.
This item is indestructible in battle.
A one-handed sword that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A huuma shuriken that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Str + 2
Dex + 1
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Adds a 5% chance of buffing the user for 10 seconds when performing a physical attack; Increases the damage of Killing Stroke and Throw Huuma Shuriken by 100%.
This item is indestructible in battle.
A terrifying two-handed axe that is said to stimulate the nerves in order to kill humans, once it's in the wearer's hands.
Account Bound
Property: Neutral
Str + 3
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
This box will upgrade equipment from Illusion of Vampire that has refine rate as 4 or more to 7~10 randomly.
------------------------
[Target Item]
Illusion Wizardry Staff,
Illusion Infiltrator,
Illusion Ballista,
Illusion Apocalypse,
Illusion Sharpened Legbone of Ghoul,
Illusion Ancient Cape,
------------------------
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet.
Position: Upper
If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack.
If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack.
If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack.
If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack.
If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack.
Set Malus
Evil Dragon Armor [1]
Vanargand Helm [1]
Disables the following effect of Vanargand Helm [1],
Restoring damage as HP/SP when performing a physical attack.
Set Bonus
Fenrir Chain [1]
Vanargand Helm [1]
If Vanargand Helm [1] upgrade level is +6 or higher,
ATK + 5%
Aspd + 5%
Reduces the global delay of skills by 5%.
Bypass 25% of hard defense of all race targets when performing a physical attack.
If Vanargand Helm [1] upgrade level is +8 or higher,
Additional ATK + 5%.
Additional Aspd + 10%.
Reduces the global delay of skills by an additional 10%.
Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. Agi +2. Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Vane Hairpin
Description:
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. Agi +2. Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Vane Hairpin
Description:
A hairpin that looks
like a spinning windmill, but it doesn't generate
any power, though. Agi +2. Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A cold, soft hat that is shaped like a Vanilmirth.
Has a certain chance
of auto-casting a Lv.1
Bolt skill with each
melee attack. Magic
Defense +5. Cannot be upgraded. Indestructible.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Vanilmirth Hat
Description:
A cold, soft hat that is shaped like a Vanilmirth.
Has a certain chance
of auto-casting a Lv.1
Bolt skill with each
melee attack. Magic
Defense +5. Cannot be upgraded. Indestructible.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A box that contains 1 Vanilmirth Hat
Description:
A cold, soft hat that is shaped like a Vanilmirth.
Has a certain chance
of auto-casting a Lv.1
Bolt skill with each
melee attack. Magic
Defense +5. Cannot be upgraded. Indestructible.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
Shadow Cube for Royal Guard.
Contains all 3 types of Vanishing Cannon Shadow.
[Obtained all the following Items:]
Vanishing Cannon Shadow Shield
Vanishing Cannon Shadow Shoes
Vanishing Cannon Shadow Armor
Earring that brings out potential capabilities of the wearer.
Max HP +10 per refine level of the item.
Reduce SP consumption of Varetyr Spear by 4%.
Reduce SP consumption of Varetyr Spear by additional 1% per 2 refine rates.
Location : Earring Weight : 0
Pendant that brings out potential capabilities of the wearer.
Max HP +10 per refine level of the item.
Increase damage of Varetyr Spear by 5%.
Increase damage of Varetyr Spear by additional 2% per 1 refine rate.
Location : Pendant Weight : 0
Gloves that bring out potential capabilities of the wearer.
Adds +1 ATK and MATK based on refine level.
Increase wind property magic damage by 3%.
When refined to +7 or higher, increase wind property magic damage by additional 3%.
When refined to +9 or higher, increase wind property magic damage by additional 4%.
SET BONUS
Varetyr Shadow Weapon
Varetyr Shadow Pendant
Varetyr Shadow Earring
Increase damage of Varetyr Spear as a percentage that is equivalent to sum of its refine rates.
SET BONUS
Varetyr Shadow Weapon
Sorcerer Shadow Shield,
Ignores magical defense of all race except players by 40%, additionally ignores magical defense as a percentage that is equivalent to sum of refine rates of Varetyr Shadow Weapon/Sorcerer Shadow Shield.
Location: Weapon Weight: 0