
RENEWAL / MAPS
Corridor of the Abyss - Dead Man Hill
#gld2_gefTown & interior
gld2_gef
View Corridor of the Abyss - Dead Man Hill in Pre-Renewal
Map codegld2_gef
Width260
Height240
AreaTown & interior
EXPLORE THE AREA
gld2_gefCorridor of the Abyss - Dead Man Hill map
Green: walkable · blue: water · dark: blocked. Markers use Renewal coordinates. Highlighted monster areas are spawn regions, not live positions. Client artwork can differ from server terrain.
Monsters on Corridor of the Abyss - Dead Man Hill
8 static spawns| Monster | Amount | Respawn delay | Position |
|---|---|---|---|
![]() | 20 | 5 s | Map-wide |
![]() | 1 | 8 h + 0–10 min | Map-wide |
![]() | 1 | 20 min | Map-wide |
![]() | 20 | 5 s | Map-wide |
![]() | 80 | 5 s | Map-wide |
![]() | 1 | 30 min + 0–10 min | Map-wide |
![]() | 2 | 3 min | Map-wide |
![]() | 5 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Corridor of the Abyss - Dead Man Hill map connections
| Direction | Map | From | To |
|---|---|---|---|
| Exit | BritoniahField · gef_fild13 | 28, 205 | 42, 331 |
| Exit | BritoniahField · gef_fild13 | 221, 145 | 373, 62 |
| Exit | BritoniahField · gef_fild13 | 175, 198 | 42, 331 |
| Exit | BritoniahField · gef_fild13 | 25, 68 | 373, 62 |
| Exit | BritoniahField · gef_fild13 | 111, 35 | 42, 331 |








