RENEWAL / MONSTERS
Dark Illusion
DemonLargeUndead 4
Elemental damage received Undead 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 200%
- WindWin
- 100%
- PoisonPoi
- 0%
- HolyHol
- 200%
- DarkDar
- 0%
- GhostGho
- 175%
- UndeadUnd
- 0%
- Level
- 96
- HP
- 46,255
- Base EXP
- 4,954
- Job EXP
- 4,549
Combat
- ATK
- 1,110–1,577
- MATK
- 448–664
- DEF
- 145
- MDEF
- 30
- 100% HIT
- 332
- 95% FLEE
- 423
Attributes
- STR
- 82
- AGI
- 36
- VIT
- 55
- INT
- 100
- DEX
- 182
- LUK
- 88
Dark Illusion drops
Your rates0.01%
26.68%
Crimson Two-Handed Sword [2]Random options: Group_50.5%
Dark Illusion CardCannot be stolen0.01%
0.02%
0.6%
0.02%
7.75%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 2 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 145 ms
- Attack Delay
- 1024 ms
- Attack Motion
- 768 ms
- Damage Motion
- 480 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Dark Illusion
3 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Corridor of the Abyss - Dead Man HillTown & interior · gld2_gef | 1 | 20 min | Map-wide |
Glastheim Underground ChurchyardDungeon · gl_chyard | 1 | 1 h + 0–30 min | Map-wide |
Guild Dungeon Underground F2Dungeon · gld_dun04_2 | 1 | 20 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Dark Illusion skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Guided AttackWeapon · 172 | 2 | 5% | 1 s20 s recast | attacktarget · cancelable: no | always0 |
Meteor StormMagic · 83 | 5 | 5% | 1.5 s5 s recast | attacktarget · cancelable: yes | always0 |
Meteor StormMagic · 83 | 5 | 5% | 1.5 s5 s recast | chasetarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













