RENEWAL / MONSTERS
Scorpion
InsectSmallFire 1
Elemental damage received Fire 1 defense
- NeutralNeu
- 100%
- WaterWat
- 150%
- EarthEar
- 90%
- FireFir
- 25%
- WindWin
- 100%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 90%
- Level
- 16
- HP
- 136
- Base EXP
- 169
- Job EXP
- 115
Combat
- ATK
- 33–36
- MATK
- 25–30
- DEF
- 16
- MDEF
- 5
- 100% HIT
- 231
- 95% FLEE
- 180
Attributes
- STR
- 12
- AGI
- 15
- VIT
- 10
- INT
- 5
- DEX
- 19
- LUK
- 5
Scorpion drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1564 ms
- Attack Motion
- 864 ms
- Damage Motion
- 576 ms
- Ai
- 1
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Scorpion
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Sograt Desert F11Field · moc_fild11 | 41 | 5 s | Map-wide |
Sograt Desert F18Field · moc_fild18 | 160 | 5 s | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 40, 103 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Scorpion skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Fire Attribute AttackWeapon · 186 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















