RENEWAL / MONSTERS
Scorpion
#1559InsectSmallFire 1
Level16
HP136
SP1
Base EXP0
Job EXP0
Base ATK7
Base MATK7
DEF16
MDEF5
STR12
AGI15
VIT10
INT5
DEX19
LUK5
100% HIT231
95% FLEE180
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1564 ms
- Attack Motion
- 864 ms
- Damage Motion
- 576 ms
- Ai
- 19
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Fire 1 defenseNeutral100%
Water150%
Earth90%
Fire25%
Wind100%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead90%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Scorpion
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 171, 79 | Source ↗ |
Time Limit FightTown & interior · force_1-1 | 1 | Script controlled | 175, 118 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
