Game version
RENEWAL / MONSTERS

Familiar

BruteSmallDark 1

FARMILIAR

Pre-Renewal
ANIMATION VIEWER

Familiar

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Elemental damage received Dark 1 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
75%
HolyHol
125%
DarkDar
0%
GhostGho
90%
UndeadUnd
0%
Level
24
HP
330
Base EXP
200
Job EXP
152

Combat

ATK
52–59
MATK
35–40
DEF
26
MDEF
5
100% HIT
243
95% FLEE
189

Attributes

STR
15
AGI
19
VIT
20
INT
5
DEX
20
LUK
1
Passive

Familiar drops

Your rates
0.25%
0.1%
Familiar CardFamiliar CardCannot be stolen
0.01%
5%
0.5%
3.5%
0.08%
27.5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
1276 ms
Attack Motion
576 ms
Damage Motion
384 ms
Ai
1
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Familiar

9 static spawns
Scripted encounters 18 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Familiar skills

4
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17715%No added delay5 s recastattacktarget · cancelable: yesalways0
Blind AttackWeapon · 17715%No added delay5 s recastangrytarget · cancelable: yesalways0
Shadow Attribute AttackWeapon · 190120%No added delay5 s recastattacktarget · cancelable: yesalways0
Shadow Attribute AttackWeapon · 190120%No added delay5 s recastangrytarget · cancelable: yesalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

Hunted in quests

2

Pet items

3
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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