RENEWAL / MONSTERS
Condor
#1009BruteMediumWind 1
Level12
HP105
SP1
Base EXP160
Job EXP95
Base ATK3
Base MATK6
DEF7
MDEF5
STR14
AGI7
VIT6
INT0
DEX13
LUK5
100% HIT219
95% FLEE170
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 1148 ms
- Attack Motion
- 648 ms
- Damage Motion
- 480 ms
- Ai
- 1
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 1 defenseNeutral100%
Water90%
Earth150%
Fire100%
Wind25%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
Bow [4]Weapon · 1702 | 1% | 1% | |
Condor CardCard · 4015 | 0.01% | 0.01% | Cannot be stolen |
Feather of BirdsMiscellaneous · 916 | 30% | 30% | |
Fly WingDelay Consume · 601 | 5% | 5% | |
MeatRestorative · 517 | 4% | 4% | |
OrangeRestorative · 582 | 6% | 6% | |
QuiverConsumable · 12004 | 0.5% | 0.5% | |
TalonMiscellaneous · 917 | 80% | 80% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Condor
3 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Sograt Desert F11Field · moc_fild11 | 137 | 5 s | Map-wide | Source ↗ |
Sograt Desert F12Field · moc_fild12 | 39 | 5 s | Map-wide | Source ↗ |
Sograt Desert F18Field · moc_fild18 | 34 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
3| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Adrenaline RushWeapon · 111 | 1 | 5% | 1.5 s5 min recast | attackself · cancelable: yes | always0 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 5 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











