Game version
RENEWAL / MONSTERS

Nightmare

DemonLargeGhost 3

NIGHTMARE

Pre-Renewal
ANIMATION VIEWER

Nightmare

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Elemental damage received Ghost 3 defense

NeutralNeu
50%
WaterWat
100%
EarthEar
100%
FireFir
100%
WindWin
100%
PoisonPoi
50%
HolyHol
100%
DarkDar
100%
GhostGho
175%
UndeadUnd
150%
Level
69
HP
2,366
Base EXP
598
Job EXP
641

Combat

ATK
306–396
MATK
127–164
DEF
116
MDEF
15
100% HIT
301
95% FLEE
291

Attributes

STR
57
AGI
32
VIT
20
INT
15
DEX
77
LUK
15
AggressiveDetects hidden

Nightmare drops

Your rates
2.5%
0.5%
30%
0.01%
Nightmare CardNightmare CardCannot be stolen
0.01%
0.15%
0.3%
0.01%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
1816 ms
Attack Motion
816 ms
Damage Motion
432 ms
Ai
20
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Nightmare

2 static spawns
MapAmountRespawn delayPosition
Geffen Dungeon B2Geffen Dungeon B2Dungeon · gef_dun01305 sMap-wide
Geffen Dungeon B3Geffen Dungeon B3Dungeon · gef_dun02205 sMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Nightmare skills

4
SkillLevelChanceCast / delayState & targetCondition
Blind AttackWeapon · 17735%No added delay5 s recastattacktarget · cancelable: yesalways0
Curse AttackWeapon · 18135%0.8 s5 s recastattacktarget · cancelable: noalways0
Ghost Attribute AttackWeapon · 19155%No added delay5 s recastattacktarget · cancelable: yesalways0
Spirit DestructionWeapon · 15915%0.8 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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