RENEWAL / MONSTERS
Marionette
#1459DemonSmallGhost 3
Level62
HP2,209
SP1
Base EXP0
Job EXP0
Base ATK174
Base MATK56
DEF71
MDEF35
STR52
AGI36
VIT28
INT25
DEX62
LUK20
100% HIT298
95% FLEE269
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 1480 ms
- Attack Motion
- 480 ms
- Damage Motion
- 1056 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Ghost 3 defenseNeutral50%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy100%
Dark100%
Ghost175%
Undead150%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Marionette
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 7 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 24, 80 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 23, 110 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 90 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 21, 173 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 26, 178 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 21, 178 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 31, 178 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | followtarget · cancelable: yes | always0 |
Fire WallMagic · 18 | 5 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
Freezing TrapWeapon · 121 | 5 | 5% | No added delay5 min recast | idlearound2 · cancelable: yes | always0 |
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


