Marine Sphere
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 800 ms
- Attack Delay
- 1201 ms
- Attack Motion
- 1 ms
- Damage Motion
- 1 ms
- Ai
- 6
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
A different era
Compare the base values at 1× rates.
| Stat | Renewal | Pre-Renewal |
|---|---|---|
| Level | 51 | 28 |
| HP | 1,831 | 3,518 |
| Base EXP | 426 | 461 |
| Job EXP | 373 | 284 |
| DEF | 41 | 0 |
| MDEF | 28 | 40 |
Elemental damage received
Water 2 defenseDamage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
AquamarineMiscellaneous · 720 | 0.05% | 0.05% | |
Chain [3]Weapon · 1520 | 0.05% | 0.05% | |
DetonatorMiscellaneous · 1051 | 12.5% | 12.5% | |
Marine Sphere CardCard · 4084 | 0.01% | 0.01% | Cannot be stolen |
TendonMiscellaneous · 1050 | 25% | 25% | |
Transparent Head ProtectorPetarmor · 10003 | 0.05% | 0.05% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Marine Sphere
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Undersea Tunnel B4Dungeon · iz_dun03 | 20 | 5 s | Map-wide | Source ↗ |
Undersea Tunnel B5Dungeon · iz_dun04 | 11 | 5 s | Map-wide | Source ↗ |
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Labyrinth Forest F2Dungeon · prt_maze02 | 1 | Script controlled | 17, 175 | Source ↗ |
Labyrinth Forest F2Dungeon · prt_maze02 | 1 | Script controlled | 17, 168 | Source ↗ |
Wizard RealmTown & interior · job_wiz | 1 | Script controlled | 114, 169 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Random MoveNone · 331 | 1 | 100% | No added delay30 s recast | idletarget · cancelable: no | alchemist |
| Speed UPNone · 332 | 1 | 100% | No added delay0.7 s recast | idleself · cancelable: yes | trickcasting |
| Suicide bombingMisc · 173 | 1 | 5% | 2 s5 s recast | idleself · cancelable: no | myhpltmaxrate99 |
| Suicide bombingMisc · 173 | 1 | 100% | 2 s5 s recast | idleself · cancelable: no | skillused173 |
| Suicide bombingMisc · 173 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | alchemist |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
Hunted in quests
1All data & sources
Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage
Full database properties
- Id
- 1142
- Aegis Name
- MARINE_SPHERE
- Name
- Marine Sphere
- Level
- 51
- Hp
- 1831
- Base Exp
- 426
- Job Exp
- 373
- Attack
- 1
- Attack2
- 1
- Defense
- 41
- Magic Defense
- 28
- Str
- 10
- Agi
- 16
- Vit
- 35
- Int
- 25
- Dex
- 29
- Luk
- 5
- Attack Range
- 1
- Skill Range
- 10
- Chase Range
- 12
- Size
- Small
- Race
- Plant
- Element
- Water
- Element Level
- 2
- Walk Speed
- 800
- Attack Delay
- 1201
- Attack Motion
- 1
- Client Attack Motion
- 240
- Damage Motion
- 1
- Ai
- 6
- Drops
- Item
- Tendon
- Rate
- 2500
- Item
- Detonator
- Rate
- 1250
- Item
- Chain_
- Rate
- 5
- Item
- Skyblue_Jewel
- Rate
- 5
- Item
- Transparent_Headgear
- Rate
- 5
- Item
- Marine_Sphere_Card
- Rate
- 1
- Steal Protected
- Yes
- Image Source
- iRO/data.grf/data/sprite/몬스터/marine_sphere.spr
- Monster Poster Image
- /static/assets/monsters/02f31e80623a309706f640e8.webp
- Monster Animation
- actor
- /static/preview/actors/667e99f1facfc9f490052139.json.gz
- actions
- id
- 0
- name
- Idle
- directions
- 01234567
- id
- 1
- name
- Walk
- directions
- 01234567
- id
- 2
- name
- Attack
- directions
- 01234567
- id
- 3
- name
- Hit
- directions
- 01234567
- id
- 4
- name
- Death
- directions
- 01234567
- source
- iRO/data.grf
- idle direction
- 0
- idle frames
- 18
- idle delay
- 48.0
- idle
- /static/assets/monsters/577b5c691c28c0f064dab117.webp
- animated
- Yes
- width
- 34
- height
- 32
Full monster skill conditions and values
Random Move
- Monster
- 1142
- Info
- Marine Sphere@NPC_RANDOMMOVE
- State
- idle
- Skill
- 331
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 30000
- Cancelable
- no
- Target
- target
- Condition
- alchemist
- Condition Value
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Speed UP
- Monster
- 1142
- Info
- Marine Sphere@NPC_SPEEDUP
- State
- idle
- Skill
- 332
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 700
- Cancelable
- yes
- Target
- self
- Condition
- trickcasting
- Condition Value
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Suicide bombing
- Monster
- 1142
- Info
- Marine Sphere@NPC_SELFDESTRUCTION
- State
- idle
- Skill
- 173
- Level
- 1
- Rate
- 500
- Cast Time
- 2000
- Delay
- 5000
- Cancelable
- no
- Target
- self
- Condition
- myhpltmaxrate
- Condition Value
- 99
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Suicide bombing
- Monster
- 1142
- Info
- Marine Sphere@NPC_SELFDESTRUCTION
- State
- idle
- Skill
- 173
- Level
- 1
- Rate
- 10000
- Cast Time
- 2000
- Delay
- 5000
- Cancelable
- no
- Target
- self
- Condition
- skillused
- Condition Value
- 173
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat
Suicide bombing
- Monster
- 1142
- Info
- Marine Sphere@NPC_SELFDESTRUCTION
- State
- idle
- Skill
- 173
- Level
- 1
- Rate
- 10000
- Cast Time
- 0
- Delay
- 0
- Cancelable
- yes
- Target
- self
- Condition
- alchemist
- Condition Value
- Value1
- Value2
- Value3
- Value4
- Value5
- Emotion
- Chat









