RENEWAL / MONSTERS
Orc Zombie
#1153UndeadMediumUndead 1
Level51
HP1,586
SP1
Base EXP468
Job EXP352
Base ATK106
Base MATK15
DEF71
MDEF5
STR45
AGI17
VIT32
INT5
DEX57
LUK5
100% HIT268
95% FLEE253
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 2852 ms
- Attack Motion
- 1152 ms
- Damage Motion
- 840 ms
- Ai
- 4
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Undead 1 defenseNeutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
EmperiumMiscellaneous · 714 | 0.01% | 0.01% | |
Orc ClawMiscellaneous · 1043 | 27.5% | 27.5% | |
Orc Zombie CardCard · 4071 | 0.01% | 0.01% | Cannot be stolen |
Sticky MucusMiscellaneous · 938 | 15% | 15% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Orc Zombie
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Orc Dungeon F1Dungeon · orcsdun01 | 80 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Undead Element AttackWeapon · 347 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Undead Element AttackWeapon · 347 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




