RENEWAL / MONSTERS
Orc Zombie
UndeadMediumUndead 1
Elemental damage received Undead 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 125%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 100%
- UndeadUnd
- 0%
- Level
- 51
- HP
- 1,586
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 180–223
- MATK
- 66–75
- DEF
- 71
- MDEF
- 5
- 100% HIT
- 268
- 95% FLEE
- 253
Attributes
- STR
- 45
- AGI
- 17
- VIT
- 32
- INT
- 5
- DEX
- 57
- LUK
- 5
Orc Zombie drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 400 ms
- Attack Delay
- 2852 ms
- Attack Motion
- 1152 ms
- Damage Motion
- 840 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Orc Zombie
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 5 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Orc Zombie skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Defense disregard attackWeapon · 170 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.




