Game version
RENEWAL / MONSTERS

Petite

DragonMediumWind 1

PETIT_

Pre-Renewal
ANIMATION VIEWER

Petite

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Elemental damage received Wind 1 defense

NeutralNeu
100%
WaterWat
90%
EarthEar
150%
FireFir
100%
WindWin
25%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
79
HP
3,197
Base EXP
854
Job EXP
794

Combat

ATK
361–470
MATK
159–180
DEF
86
MDEF
42
100% HIT
318
95% FLEE
310

Attributes

STR
63
AGI
39
VIT
31
INT
55
DEX
86
LUK
85
Aggressive

Petite drops

Your rates
0.08%
26.68%
1.5%
0.31%
0.03%
Sky Petite CardSky Petite CardCannot be stolen
0.01%
5%
7.5%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
1872 ms
Attack Motion
672 ms
Damage Motion
288 ms
Ai
19
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Petite

1 static spawns
MapAmountRespawn delayPosition
Geffen Field F8Geffen Field F8Field · gef_fild081635 sMap-wide

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Petite skills

5
SkillLevelChanceCast / delayState & targetCondition
EmotionNone · 197120%No added delay5 s recastwalkself · cancelable: yesalways0 · 2
EmotionNone · 19712%No added delay5 s recastchaseself · cancelable: yesalways0 · 19
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways0 · 7
Ghost Attribute AttackWeapon · 19155%No added delay5 s recastchasetarget · cancelable: yesalways0
Wind Attribute AttackWeapon · 18735%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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