RENEWAL / MONSTERS
Petite
#1156DragonMediumWind 1
Level79
HP3,197
SP1
Base EXP854
Job EXP794
Base ATK274
Base MATK36
DEF86
MDEF42
STR63
AGI39
VIT31
INT55
DEX86
LUK85
100% HIT318
95% FLEE310
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 1872 ms
- Attack Motion
- 672 ms
- Damage Motion
- 288 ms
- Ai
- 19
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Wind 1 defenseNeutral100%
Water90%
Earth150%
Fire100%
Wind25%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
AloeveraDelay Consume · 606 | 0.08% | 0.08% | |
Dragon ScaleMiscellaneous · 1036 | 26.68% | 26.68% | |
Dragon TailMiscellaneous · 1037 | 1.5% | 1.5% | |
EluniumMiscellaneous · 985 | 0.31% | 0.31% | |
KhukriWeapon · 13006 | 0.03% | 0.03% | |
Sky Petite CardCard · 4120 | 0.01% | 0.01% | Cannot be stolen |
White HerbRestorative · 509 | 5% | 5% | |
ZargonMiscellaneous · 912 | 7.5% | 7.5% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Petite
1 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Geffen Field F8Field · gef_fild08 | 163 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | walkself · cancelable: yes | always0 · 2 |
| EmotionNone · 197 | 1 | 2% | No added delay5 s recast | chaseself · cancelable: yes | always0 · 19 |
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 7 |
| Ghost Attribute AttackWeapon · 191 | 5 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Wind Attribute AttackWeapon · 187 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








