RENEWAL / MONSTERS
Tri Joint
InsectSmallEarth 1
Elemental damage received Earth 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 25%
- FireFir
- 150%
- WindWin
- 90%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 66
- HP
- 2,186
- Base EXP
- 656
- Job EXP
- 569
Combat
- ATK
- 216–291
- MATK
- 95–112
- DEF
- 22
- MDEF
- 5
- 100% HIT
- 299
- 95% FLEE
- 272
Attributes
- STR
- 1
- AGI
- 33
- VIT
- 24
- INT
- 10
- DEX
- 61
- LUK
- 20
Tri Joint drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 860 ms
- Attack Motion
- 660 ms
- Damage Motion
- 624 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Tri Joint
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Luanda, the North CaveDungeon · beach_dun2 | 20 | 5 s | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Tri Joint skills
1| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 2 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.











