RENEWAL / MONSTERS
Archer Guardian
#1285DemihumanLargeNeutral 4
Level74
HP28,634
SP1
Base EXP1
Job EXP1
Base ATK1,232
Base MATK480
DEF56
MDEF60
STR95
AGI80
VIT80
INT90
DEX198
LUK55
100% HIT354
95% FLEE417
Combat details
- Attack Range
- 12 cells
- Skill Range
- 14 cells
- Chase Range
- 16 cells
- Walk Speed
- 265 ms
- Attack Delay
- 1200 ms
- Attack Motion
- 1200 ms
- Damage Motion
- 384 ms
- Ai
- 12
- Class
- Guardian
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Neutral 4 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison100%
Holy100%
Dark100%
Ghost0%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Monster skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Arrow RepelWeapon · 148 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Double StrafeWeapon · 46 | 1 | 20% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

