RENEWAL / MONSTERS
Archer Guardian
DemihumanLargeNeutral 4
Elemental damage received Neutral 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 100%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 0%
- UndeadUnd
- 100%
- Level
- 74
- HP
- 28,634
- Base EXP
- 1
- Job EXP
- 1
Combat
- ATK
- 1,154–1,647
- MATK
- 500–788
- DEF
- 56
- MDEF
- 60
- 100% HIT
- 354
- 95% FLEE
- 417
Attributes
- STR
- 95
- AGI
- 80
- VIT
- 80
- INT
- 90
- DEX
- 198
- LUK
- 55
Archer Guardian drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 12 cells
- Skill Range
- 14 cells
- Chase Range
- 16 cells
- Walk Speed
- 265 ms
- Attack Delay
- 1200 ms
- Attack Motion
- 1200 ms
- Damage Motion
- 384 ms
- Ai
- 12
- Class
- Guardian
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.
Archer Guardian skills
2| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Arrow RepelWeapon · 148 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Double StrafeWeapon · 46 | 1 | 20% | 1 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






