RENEWAL / MONSTERS
Cat o' Nine Tails
DemonMediumFire 3
Elemental damage received Fire 3 defense
- NeutralNeu
- 100%
- WaterWat
- 200%
- EarthEar
- 70%
- FireFir
- 0%
- WindWin
- 100%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 70%
- Level
- 79
- HP
- 23,600
- Base EXP
- 2,074
- Job EXP
- 2,896
Combat
- ATK
- 524–711
- MATK
- 185–233
- DEF
- 100
- MDEF
- 50
- 100% HIT
- 354
- 95% FLEE
- 303
Attributes
- STR
- 72
- AGI
- 75
- VIT
- 40
- INT
- 50
- DEX
- 79
- LUK
- 48
Cat o' Nine Tails drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 155 ms
- Attack Delay
- 1276 ms
- Attack Motion
- 576 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Cat o' Nine Tails
2 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Baldur Guild DungeonDungeon · gld_dun01 | 3 | 20 min | Map-wide |
Payon Cave F5Dungeon · pay_dun04 | 1 | 1 h + 0–2 h | 120, 115 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Cat o' Nine Tails skills
5| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| EmotionNone · 197 | 1 | 20% | No added delay5 s recast | idleself · cancelable: yes | always0 · 22 |
| Follower SummonsMagic · 196 | 2 | 100% | 2 s1 min recast | idleself · cancelable: no | slavele0 · 1180 |
| Guided AttackWeapon · 172 | 2 | 5% | 1 s20 s recast | attacktarget · cancelable: no | always0 |
MammoniteWeapon · 42 | 9 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.


















