RENEWAL / MONSTERS
Nightmare Terror
DemonLargeDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 175%
- DarkDar
- 0%
- GhostGho
- 70%
- UndeadUnd
- 0%
- Level
- 107
- HP
- 17,079
- Base EXP
- 1,845
- Job EXP
- 1,759
Combat
- ATK
- 699–936
- MATK
- 328–463
- DEF
- 78
- MDEF
- 37
- 100% HIT
- 360
- 95% FLEE
- 358
Attributes
- STR
- 118
- AGI
- 53
- VIT
- 55
- INT
- 63
- DEX
- 106
- LUK
- 43
Nightmare Terror drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 165 ms
- Attack Delay
- 1216 ms
- Attack Motion
- 816 ms
- Damage Motion
- 432 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Nightmare Terror
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Nogg Road F2Dungeon · mag_dun02 | 46 | 5 s | Map-wide |
Scripted encounters 2 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geoborg CastleTown & interior · te_prtcas01 | 10 | Script controlled | 99, 176 |
Te Aldecas1Town & interior · te_aldecas1 | 10 | Script controlled | 207, 148 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Nightmare Terror skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | angrytarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Fire Attribute AttackWeapon · 186 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Soul Strike of DarknessMagic · 340 | 7 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Soul Strike of DarknessMagic · 340 | 7 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
| Spirit DestructionWeapon · 159 | 2 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Spirit DestructionWeapon · 159 | 2 | 5% | 0.8 s5 s recast | angrytarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.
















