RENEWAL / MONSTERS
Dracula
DemonLargeDark 4MVP
Elemental damage received Dark 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 200%
- DarkDar
- 0%
- GhostGho
- 60%
- UndeadUnd
- 0%
- Level
- 75
- HP
- 350,000
- Base EXP
- 171,864
- Job EXP
- 122,760
Combat
- ATK
- 2,124–3,105
- MATK
- 1,435–2,522
- DEF
- 252
- MDEF
- 146
- 100% HIT
- 374
- 95% FLEE
- 414
Attributes
- STR
- 86
- AGI
- 99
- VIT
- 88
- INT
- 92
- DEX
- 194
- LUK
- 82
Dracula drops
Your rates0.4%
0.15%
Dracula CardCannot be stolen0.05%
0.1%
0.15%
100%
0.5%
3carat DiamondMVP reward50%
Mastela FruitMVP reward50%
Mysterious Combination BundleMVP reward50%
Each entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 145 ms
- Attack Delay
- 1290 ms
- Attack Motion
- 1140 ms
- Damage Motion
- 576 ms
- Ai
- 21
- Class
- Boss
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Dracula
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Geffen Dungeon B2Dungeon · gef_dun01 | 1 | 1 h + 0–10 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Dracula skills
23| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Agility UpNone · 350 | 5 | 100% | No added delay30 s recast | attackself · cancelable: yes | myhpltmaxrate30 |
Decrease AgilityMagic · 30 | 48 | 20% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
| Energy DrainMagic · 200 | 1 | 30% | No added delayNo added delay recast | chasetarget · cancelable: yes | always0 |
| Energy DrainMagic · 200 | 1 | 100% | No added delayNo added delay recast | chasetarget · cancelable: yes | skillused18 |
| Follower SummonsMagic · 196 | 16 | 100% | 0.7 s5 s recast | attackself · cancelable: no | slavele5 · 1419 |
| Follower SummonsMagic · 196 | 16 | 100% | 0.7 s5 s recast | idleself · cancelable: no | slavele5 · 1419 |
GrimtoothWeapon · 137 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Hell's JudgementWeapon · 662 | 10 | 100% | 0.5 s20 s recast | chaseself · cancelable: no | myhpltmaxrate80 |
| Hell's JudgementWeapon · 662 | 10 | 100% | 0.5 s20 s recast | attackself · cancelable: no | myhpltmaxrate80 |
| InvisibleNone · 353 | 1 | 20% | 0.2 s5 s recast | attackself · cancelable: yes | always0 |
| InvisibleNone · 353 | 1 | 20% | 0.2 s5 s recast | idleself · cancelable: yes | always0 |
| InvisibleNone · 353 | 1 | 20% | 0.2 s5 s recast | chaseself · cancelable: yes | always0 |
Land ProtectorMagic · 288 | 3 | 30% | No added delay5 s recast | attackself · cancelable: yes | groundattacked0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | attackself · cancelable: yes | always0 |
| Recall SlavesNone · 352 | 1 | 100% | No added delay30 s recast | idleself · cancelable: yes | always0 |
| Silence AttackWeapon · 178 | 5 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
| Silence AttackWeapon · 178 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: no | always0 |
SnapNone · 264 | 1 | 20% | 0.2 s5 s recast | chasetarget · cancelable: yes | always0 |
| Sucking BloodWeapon · 199 | 1 | 30% | No added delayNo added delay recast | attacktarget · cancelable: yes | always0 |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | idleself · cancelable: yes | rudeattacked |
TeleportMagic · 26 | 1 | 50% | No added delay5 s recast | walkself · cancelable: yes | rudeattacked |
| Undead Attribute ChangeWeapon · 348 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.















