RENEWAL / MONSTERS
Dark Frame
#1260DemonMediumDark 3
Level76
HP3,653
SP1
Base EXP809
Job EXP749
Base ATK228
Base MATK30
DEF67
MDEF27
STR69
AGI37
VIT36
INT10
DEX64
LUK5
100% HIT313
95% FLEE285
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 920 ms
- Attack Motion
- 720 ms
- Damage Motion
- 200 ms
- Ai
- 21
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Dark 3 defenseNeutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison50%
Holy175%
Dark0%
Ghost70%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BriganMiscellaneous · 7054 | 23.28% | 23.28% | |
Crystal MirrorMiscellaneous · 747 | 0.02% | 0.02% | |
Dark Frame CardCard · 4170 | 0.01% | 0.01% | Cannot be stolen |
ManteauArmor · 2505 | 0.15% | 0.15% | |
Red FrameMiscellaneous · 734 | 5% | 5% | |
Splendid MirrorConsumable · 12368 | 0.05% | 0.05% | |
Star CrumbMiscellaneous · 1000 | 0.4% | 0.4% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Dark Frame
2 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Glastheim F1Dungeon · gl_cas01 | 35 | 5 s | Map-wide | Source ↗ |
Inside GlastheimDungeon · gl_in01 | 12 | 5 s | Map-wide | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Shield ReflectWeapon · 252 | 2 | 5% | No added delay5 min recast | attackself · cancelable: no | always0 |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.









