PRE-RENEWAL / MONSTERS
Dark Frame
DemonMediumDark 3
Elemental damage received Dark 3 defense
- NeutralNeu
- 100%
- WaterWat
- 50%
- EarthEar
- 50%
- FireFir
- 50%
- WindWin
- 50%
- PoisonPoi
- 0%
- HolyHol
- 175%
- DarkDar
- -50%
- GhostGho
- 25%
- UndeadUnd
- 0%
- Level
- 59
- HP
- 7,500
- Base EXP
- 3,652
- Job EXP
- 3,271
Combat
- ATK
- 960–1,210
- DEF
- 10
- MDEF
- 45
- 100% HIT
- 151
- 95% FLEE
- 219
Attributes
- STR
- 1
- AGI
- 72
- VIT
- 42
- INT
- 45
- DEX
- 85
- LUK
- 25
Dark Frame drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 920 ms
- Attack Motion
- 720 ms
- Damage Motion
- 200 ms
- Ai
- 21
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Dark Frame
5 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Glastheim F1Dungeon · gl_cas01 | 20 | No added delay | Map-wide |
Inside GlastheimDungeon · gl_in01 | 3 | No added delay | 40, 150Area ±40, ±45 |
Inside GlastheimDungeon · gl_in01 | 2 | No added delay | 153, 146Area ±34, ±42 |
Inside GlastheimDungeon · gl_in01 | 2 | No added delay | 43, 45Area ±41, ±32 |
Inside GlastheimDungeon · gl_in01 | 3 | No added delay | 153, 44Area ±36, ±33 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Dark Frame skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Shield ReflectWeapon · 252 | 2 | 5% | No added delay5 min recast | attackself · cancelable: no | always0 |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














