PRE-RENEWAL / MONSTERS
Dark Frame
#1260DemonMediumDark 3
Level59
HP7,500
SP1
Base EXP3,652
Job EXP3,271
ATK (min)960
ATK (max)1,210
DEF10
MDEF45
STR1
AGI72
VIT42
INT45
DEX85
LUK25
100% HIT151
95% FLEE219
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 200 ms
- Attack Delay
- 920 ms
- Attack Motion
- 720 ms
- Damage Motion
- 200 ms
- Ai
- 21
- Class
- Normal
Behavior & elements
Elemental damage received
Dark 3 defenseNeutral100%
Water50%
Earth50%
Fire50%
Wind50%
Poison0%
Holy175%
Dark-50%
Ghost25%
Undead0%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Item drops
Using your server rates| Item | Base chance | Your chance | Notes |
|---|---|---|---|
BriganMiscellaneous · 7054 | 46.56% | 46.56% | |
Crystal MirrorMiscellaneous · 747 | 0.03% | 0.03% | |
Dark Frame CardCard · 4170 | 0.01% | 0.01% | Cannot be stolen |
ManteauArmor · 2505 | 0.3% | 0.3% | |
Red FrameMiscellaneous · 734 | 10% | 10% | |
Star CrumbMiscellaneous · 1000 | 0.8% | 0.8% |
Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.
Where to find Dark Frame
5 static spawns| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Glastheim F1Dungeon · gl_cas01 | 20 | No added delay | Map-wide | Source ↗ |
Inside GlastheimDungeon · gl_in01 | 3 | No added delay | 40, 150Area ±40, ±45 | Source ↗ |
Inside GlastheimDungeon · gl_in01 | 2 | No added delay | 153, 146Area ±34, ±42 | Source ↗ |
Inside GlastheimDungeon · gl_in01 | 2 | No added delay | 43, 45Area ±41, ±32 | Source ↗ |
Inside GlastheimDungeon · gl_in01 | 3 | No added delay | 153, 44Area ±36, ±33 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Monster skills
8| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
| Blind AttackWeapon · 177 | 3 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
| Curse AttackWeapon · 181 | 3 | 5% | 0.8 s5 s recast | chasetarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| Petrify AttackWeapon · 180 | 3 | 5% | 0.5 s5 s recast | chasetarget · cancelable: no | always0 |
Shield ReflectWeapon · 252 | 2 | 5% | No added delay5 min recast | attackself · cancelable: no | always0 |
| Sucking BloodWeapon · 199 | 1 | 5% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.








