RENEWAL / MONSTERS
Khalitzburg
UndeadLargeUndead 1
Elemental damage received Undead 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 125%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 100%
- UndeadUnd
- 0%
- Level
- 118
- HP
- 27,456
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 981–1,352
- MATK
- 216–273
- DEF
- 125
- MDEF
- 10
- 100% HIT
- 366
- 95% FLEE
- 388
Attributes
- STR
- 121
- AGI
- 48
- VIT
- 40
- INT
- 31
- DEX
- 125
- LUK
- 32
Khalitzburg drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 350 ms
- Attack Delay
- 528 ms
- Attack Motion
- 1000 ms
- Damage Motion
- 396 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Khalitzburg
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 98, 122 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 90, 119 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 172, 154 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Khalitzburg skills
10| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
GrimtoothWeapon · 137 | 5 | 20% | No added delay5 s recast | followtarget · cancelable: yes | always0 |
GrimtoothWeapon · 137 | 5 | 20% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | followself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | angryself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | chaseself · cancelable: no | always0 |
Maximize PowerWeapon · 114 | 5 | 5% | 1 s5 s recast | attackself · cancelable: no | always0 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | attackpcge2 |
| Splash attackWeapon · 174 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | attackpcge2 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Stun AttackWeapon · 179 | 3 | 5% | 1.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.







