Game version
RENEWAL / MONSTERS

Khalitzburg

#1438UndeadLargeUndead 1

G_KHALITZBURG

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Khalitzburg

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Level118
HP27,456
SP1
Base EXP0
Job EXP0
Base ATK928
Base MATK96
DEF125
MDEF10
STR121
AGI48
VIT40
INT31
DEX125
LUK32
100% HIT366
95% FLEE388

Combat details

Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
350 ms
Attack Delay
528 ms
Attack Motion
1000 ms
Damage Motion
396 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Undead 1 defense
Neutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Khalitzburg

0 static spawns

No static spawns in the active configuration.

Scripted encounters 3 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPositionReference
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled98, 122Source ↗
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled90, 119Source ↗
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled172, 154Source ↗

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

10
SkillLevelChanceCast / delayState & targetCondition
GrimtoothGrimtoothWeapon · 137520%No added delay5 s recastfollowtarget · cancelable: yesalways0
GrimtoothGrimtoothWeapon · 137520%No added delay5 s recastchasetarget · cancelable: yesalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastfollowself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastangryself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastchaseself · cancelable: noalways0
Maximize PowerMaximize PowerWeapon · 11455%1 s5 s recastattackself · cancelable: noalways0
Splash attackWeapon · 174120%No added delay5 s recastangrytarget · cancelable: yesattackpcge2
Splash attackWeapon · 174120%No added delay5 s recastattacktarget · cancelable: yesattackpcge2
Stun AttackWeapon · 17935%1.5 s5 s recastangrytarget · cancelable: noalways0
Stun AttackWeapon · 17935%1.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

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Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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