RENEWAL / MONSTERS
Zombie Master Ringleader
UndeadMediumUndead 1
Elemental damage received Undead 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 125%
- WindWin
- 100%
- PoisonPoi
- 75%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 100%
- UndeadUnd
- 0%
- Level
- 119
- HP
- 126,485
- Base EXP
- 14,455
- Job EXP
- 35,850
Combat
- ATK
- 997–1,408
- MATK
- 273–364
- DEF
- 78
- MDEF
- 46
- 100% HIT
- 379
- 95% FLEE
- 350
Attributes
- STR
- 55
- AGI
- 60
- VIT
- 48
- INT
- 49
- DEX
- 86
- LUK
- 48
Zombie Master Ringleader drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 175 ms
- Attack Delay
- 2612 ms
- Attack Motion
- 912 ms
- Damage Motion
- 288 ms
- Ai
- 21
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Zombie Master Ringleader
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Britoniah Guild DungeonDungeon · gld_dun04 | 2 | 3 min | Map-wide |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Zombie Master Ringleader skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
Brandish SpearWeapon · 57 | 5 | 5% | 1 s5 s recast | attacktarget · cancelable: no | always |
| Follower SummonsMagic · 196 | 2 | 100% | 2 s1 min recast | idleself · cancelable: no | slavele0 · 1298 |
| Poison AttackWeapon · 176 | 3 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always |
TeleportMagic · 26 | 1 | 100% | No added delayNo added delay recast | idleself · cancelable: yes | rudeattacked |
| Undead Element AttackWeapon · 347 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always |
| Undead Element AttackWeapon · 347 | 3 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.














