Game version
RENEWAL / MONSTERS

Skeleton

UndeadMediumUndead 1

MD_SKELETON_120

ANIMATION VIEWER

Skeleton

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Elemental damage received Undead 1 defense

NeutralNeu
100%
WaterWat
100%
EarthEar
100%
FireFir
125%
WindWin
100%
PoisonPoi
75%
HolyHol
125%
DarkDar
0%
GhostGho
100%
UndeadUnd
0%
Level
120
HP
31,790
Base EXP
6,220
Job EXP
5,530

Combat

ATK
849–1,189
MATK
755–1,265
DEF
61
MDEF
16
100% HIT
360
95% FLEE
320

Attributes

STR
49
AGI
40
VIT
55
INT
40
DEX
55
LUK
8
Aggressive

Skeleton drops

Your rates
30%
10%
5%
3.6%
16%
Skeleton CardSkeleton CardCannot be stolen
0.1%
0.3%
3.2%

Each entry is a separate drop slot.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
200 ms
Attack Delay
2228 ms
Attack Motion
528 ms
Damage Motion
576 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

No static or resolved scripted spawn was found in the active configuration. This monster may be summoned or created dynamically by a script.

Skeleton skills

6
SkillLevelChanceCast / delayState & targetCondition
EmotionNone · 197120%No added delay5 s recastidleself · cancelable: yesalways · 1
Multi-stage AttackWeapon · 17125%0.7 s5 s recastattacktarget · cancelable: noalways
Sonic BlowSonic BlowWeapon · 136105%0.8 s5 s recastattacktarget · cancelable: noalways
Splash attackWeapon · 174120%No added delay5 s recastattacktarget · cancelable: yesattackpcge2
Undead Element AttackWeapon · 347120%No added delay5 s recastattacktarget · cancelable: yesalways
Undead Element AttackWeapon · 347520%No added delay5 s recastattacktarget · cancelable: yesalways

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

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