Game version
RENEWAL / MONSTERS

Matyr

#1460BruteMediumDark 1

G_MATYR

ANIMATION VIEWER

Matyr

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View Pre-Renewal version
Level58
HP2,002
Base EXP0
Job EXP0
Base ATK127
Base MATK26
DEF63
MDEF5

Combat details

Aggressive
STR48
AGI20
VIT21
INT17
DEX47
LUK10
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
432 ms
Attack Motion
432 ms
Damage Motion
360 ms
Ai
4
Class
Normal
Fixed Item Drop

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

A different era

Compare the base values at 1× rates.

StatRenewalPre-Renewal
Level5831
HP2,0022,585
DEF630
MDEF50

Elemental damage received

Dark 1 defense
Neutral100%
Water100%
Earth100%
Fire100%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost90%
Undead0%

Damage multiplier for each attacking element, before other modifiers. Negative values indicate absorption.

Where to find Matyr

0 static spawns

No static spawns in the active configuration.

Scripted encounters 5 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

4
SkillLevelChanceCast / delayState & targetCondition
Shadow Attribute AttackWeapon · 190120%No added delay5 s recastangrytarget · cancelable: yesalways0
Shadow Attribute AttackWeapon · 190120%No added delay5 s recastattacktarget · cancelable: yesalways0
Sonic BlowSonic BlowWeapon · 13655%0.8 s5 s recastangrytarget · cancelable: noalways0
Sonic BlowSonic BlowWeapon · 13655%0.8 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

LOOK A LITTLE CLOSER

All data & sources

View on rAthena ↗

Renewal snapshot e985006171 · Imported 2026-09-08. About data coverage

Full database properties
Id
1460
Aegis Name
G_MATYR
Name
Matyr
Level
58
Hp
2002
Attack
127
Attack2
26
Defense
63
Magic Defense
5
Str
48
Agi
20
Vit
21
Int
17
Dex
47
Luk
10
Attack Range
1
Skill Range
10
Chase Range
12
Size
Medium
Race
Brute
Element
Dark
Element Level
1
Walk Speed
150
Attack Delay
432
Attack Motion
432
Client Attack Motion
144
Damage Motion
360
Ai
4
Modes
Fixed Item Drop
Yes
Image Source
iRO/data.grf/data/sprite/몬스터/matyr.spr
Monster Poster Image
/static/assets/monsters/fee075f6c98a8735416dfb42.webp
Monster Animation
actor
/static/preview/actors/bee63c2e80696e8225483e08.json.gz
actions
id
0
name
Idle
directions
0
1
2
3
4
5
6
7
id
1
name
Walk
directions
0
1
2
3
4
5
6
7
id
2
name
Attack
directions
0
1
2
3
4
5
6
7
id
3
name
Hit
directions
0
1
2
3
4
5
6
7
id
4
name
Death
directions
0
1
2
3
4
5
6
7
source
iRO/data.grf
idle direction
0
idle frames
10
idle delay
48.0
idle
/static/assets/monsters/d2feef4058ad9297aaf0b4a9.webp
animated
Yes
width
95
height
42
Full monster skill conditions and values

Shadow Attribute Attack

Monster
1460
Info
Matyr@NPC_DARKNESSATTACK
State
angry
Skill
190
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Shadow Attribute Attack

Monster
1460
Info
Matyr@NPC_DARKNESSATTACK
State
attack
Skill
190
Level
1
Rate
2000
Cast Time
0
Delay
5000
Cancelable
yes
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Sonic Blow

Monster
1460
Info
Matyr@AS_SONICBLOW
State
angry
Skill
136
Level
5
Rate
500
Cast Time
800
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat

Sonic Blow

Monster
1460
Info
Matyr@AS_SONICBLOW
State
attack
Skill
136
Level
5
Rate
500
Cast Time
800
Delay
5000
Cancelable
no
Target
target
Condition
always
Condition Value
0
Value1
Value2
Value3
Value4
Value5
Emotion
Chat
MAKE IT YOURS

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See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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