PRE-RENEWAL / MONSTERS
Matyr
BruteMediumDark 1
Elemental damage received Dark 1 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 100%
- FireFir
- 100%
- WindWin
- 100%
- PoisonPoi
- 50%
- HolyHol
- 125%
- DarkDar
- 0%
- GhostGho
- 75%
- UndeadUnd
- 0%
- Level
- 31
- HP
- 2,585
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 134–160
- DEF
- 0
- MDEF
- 0
- 100% HIT
- 98
- 95% FLEE
- 170
Attributes
- STR
- 1
- AGI
- 47
- VIT
- 38
- INT
- 5
- DEX
- 64
- LUK
- 5
Matyr drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 150 ms
- Attack Delay
- 432 ms
- Attack Motion
- 432 ms
- Damage Motion
- 360 ms
- Ai
- 4
- Class
- Normal
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Matyr
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 5 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Time Limit FightTown & interior · force_2-1 | 1 | Script controlled | 28, 128 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Matyr skills
4| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | angrytarget · cancelable: yes | always0 |
| Shadow Attribute AttackWeapon · 190 | 1 | 20% | No added delay5 s recast | attacktarget · cancelable: yes | always0 |
Sonic BlowWeapon · 136 | 5 | 5% | 0.8 s5 s recast | angrytarget · cancelable: no | always0 |
Sonic BlowWeapon · 136 | 5 | 5% | 0.8 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.






