RENEWAL / MONSTERS
Dryad
PlantMediumEarth 4
Elemental damage received Earth 4 defense
- NeutralNeu
- 100%
- WaterWat
- 100%
- EarthEar
- 0%
- FireFir
- 200%
- WindWin
- 60%
- PoisonPoi
- 125%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 68
- HP
- 2,817
- Base EXP
- 683
- Job EXP
- 595
Combat
- ATK
- 312–407
- MATK
- 127–148
- DEF
- 153
- MDEF
- 8
- 100% HIT
- 282
- 95% FLEE
- 287
Attributes
- STR
- 54
- AGI
- 14
- VIT
- 40
- INT
- 35
- DEX
- 74
- LUK
- 10
Dryad drops
Your ratesEach entry is a separate drop slot.
More combat details
- SP
- 1
- Attack Range
- 3 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 170 ms
- Attack Delay
- 950 ms
- Attack Motion
- 2520 ms
- Damage Motion
- 576 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Dryad
1 static spawns| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Luluka ForestField · um_fild01 | 97 | 5 s | Map-wide |
Scripted encounters 1 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Temny ForestDungeon · mosk_dun02 | 1 | Script controlled | 52, 210 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Dryad skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
| Earth Attribute AttackWeapon · 185 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
| HallucinationMagic · 207 | 1 | 5% | 0.5 s5 s recast | chasetarget · cancelable: yes | always0 |
| HallucinationMagic · 207 | 1 | 5% | 0.5 s5 s recast | attacktarget · cancelable: yes | always0 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | idlefriend · cancelable: yes | friendhpltmaxrate60 |
HealMagic · 28 | 9 | 100% | 0.5 s5 s recast | attackfriend · cancelable: yes | friendhpltmaxrate60 |
| StopNone · 342 | 1 | 5% | No added delay30 s recast | attacktarget · cancelable: yes | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.













