Game version
RENEWAL / MONSTERS

Lude

#1509UndeadSmallUndead 1

LUDE

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Lude

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Level101
HP11,179
SP1
Base EXP1,699
Job EXP1,390
Base ATK424
Base MATK78
DEF90
MDEF53
STR97
AGI38
VIT55
INT82
DEX83
LUK55
100% HIT339
95% FLEE329

Combat details

Attack Range
2 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
150 ms
Attack Delay
890 ms
Attack Motion
960 ms
Damage Motion
480 ms
Ai
4
Class
Normal

Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.

Behavior & elements

Aggressive

Elemental damage received

Undead 1 defense
Neutral100%
Water100%
Earth100%
Fire125%
Wind100%
Poison75%
Holy125%
Dark0%
Ghost100%
Undead0%

Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Item drops

Using your server rates

Each row is a separate drop slot. Multipliers are estimates; server caps and bonuses may apply.

Where to find Lude

2 static spawns

Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Monster skills

7
SkillLevelChanceCast / delayState & targetCondition
HealHealMagic · 289100%0.5 s5 s recastchasefriend · cancelable: nofriendhpltmaxrate60
HealHealMagic · 289100%0.5 s5 s recastattackfriend · cancelable: nofriendhpltmaxrate60
HealHealMagic · 289100%0.5 s5 s recastchaseself · cancelable: nomyhpltmaxrate30
HealHealMagic · 289100%0.5 s5 s recastattackself · cancelable: nomyhpltmaxrate30
Lex AeternaLex AeternaMagic · 78110%1 s5 s recastchasetarget · cancelable: yesalways0
Lex AeternaLex AeternaMagic · 78110%1 s5 s recastattacktarget · cancelable: yesalways0
MetamorphosisNone · 193110%No added delay1 min recastattackself · cancelable: nomyhpltmaxrate30 · 1508

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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